From: raster Date: Thu, 18 Feb 2010 07:21:17 +0000 (+0000) Subject: dont need these with shaders. X-Git-Tag: accepted/2.0/20130306.225542~242^2~2023 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=391e8b4f4bab724abe5ceb7da64e0673527a3fa6;p=profile%2Fivi%2Fevas.git dont need these with shaders. git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@46267 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33 --- diff --git a/src/modules/engines/gl_common/evas_gl_context.c b/src/modules/engines/gl_common/evas_gl_context.c index febaed2..f25b0b4 100644 --- a/src/modules/engines/gl_common/evas_gl_context.c +++ b/src/modules/engines/gl_common/evas_gl_context.c @@ -1076,16 +1076,16 @@ shader_array_flush(Evas_GL_Context *gc) if (gc->shader.cur_tex != gc->shader.current.cur_tex) { - if (gc->shader.cur_tex) - { - glEnable(GL_TEXTURE_2D); - GLERR(__FUNCTION__, __FILE__, __LINE__, ""); - } - else - { - glDisable(GL_TEXTURE_2D); - GLERR(__FUNCTION__, __FILE__, __LINE__, ""); - } +// if (gc->shader.cur_tex) +// { +// glEnable(GL_TEXTURE_2D); +// GLERR(__FUNCTION__, __FILE__, __LINE__, ""); +// } +// else +// { +// glDisable(GL_TEXTURE_2D); +// GLERR(__FUNCTION__, __FILE__, __LINE__, ""); +// } glActiveTexture(GL_TEXTURE0); GLERR(__FUNCTION__, __FILE__, __LINE__, ""); glBindTexture(GL_TEXTURE_2D, gc->shader.cur_tex);