From: Carsten Haitzler Date: Wed, 20 Apr 2011 07:12:51 +0000 (+0000) Subject: start fixing shader mess. at least add mask compile to scripts. need X-Git-Tag: submit/devel/efl/20131022.203902~9879 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=384892d7fa9c4317f42573b29cfded2062515221;p=platform%2Fupstream%2Fefl.git start fixing shader mess. at least add mask compile to scripts. need to do filters. SVN revision: 58743 --- diff --git a/legacy/evas/src/modules/engines/gl_common/shader/compile-s3c6410.sh b/legacy/evas/src/modules/engines/gl_common/shader/compile-s3c6410.sh index 924096b..90ec941 100755 --- a/legacy/evas/src/modules/engines/gl_common/shader/compile-s3c6410.sh +++ b/legacy/evas/src/modules/engines/gl_common/shader/compile-s3c6410.sh @@ -35,7 +35,9 @@ compile img compile img_nomul compile img_bgra compile img_bgra_nomul +compile img_mask compile yuv compile yuv_nomul compile tex compile tex_nomul +## FIXME: compile filter_* diff --git a/legacy/evas/src/modules/engines/gl_common/shader/compile-sgx.sh b/legacy/evas/src/modules/engines/gl_common/shader/compile-sgx.sh index ff7f28d..cb5d8ff 100755 --- a/legacy/evas/src/modules/engines/gl_common/shader/compile-sgx.sh +++ b/legacy/evas/src/modules/engines/gl_common/shader/compile-sgx.sh @@ -13,7 +13,9 @@ compile img compile img_nomul compile img_bgra compile img_bgra_nomul +compile img_mask compile yuv compile yuv_nomul compile tex compile tex_nomul +## FIXME: compile filter_*