From: Xiang, Haihao Date: Mon, 26 Mar 2012 06:12:27 +0000 (+0800) Subject: dummy_drv_video: don't reallocate object heap, create new buckets instead. X-Git-Tag: libva-1.1.0~10 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=375b0c3efbd2bb5205233067b921e95a2273af34;p=platform%2Fupstream%2Flibva.git dummy_drv_video: don't reallocate object heap, create new buckets instead. When a heap needs to be expanded, don't reallocate the heap because objects would be moved to a new address, while some threads would still rely on the previous locations. Initial patch from VA intel-driver and authored by Haihao Xiang. Signed-off-by: Gwenole Beauchesne --- diff --git a/dummy_drv_video/object_heap.c b/dummy_drv_video/object_heap.c index e867139..50066e2 100644 --- a/dummy_drv_video/object_heap.c +++ b/dummy_drv_video/object_heap.c @@ -44,17 +44,32 @@ static int object_heap_expand( object_heap_p heap ) void *new_heap_index; int next_free; int new_heap_size = heap->heap_size + heap->heap_increment; - - new_heap_index = (void *) realloc( heap->heap_index, new_heap_size * heap->object_size ); + int bucket_index = new_heap_size / heap->heap_increment - 1; + + if (bucket_index >= heap->num_buckets) { + int new_num_buckets = heap->num_buckets + 8; + void **new_bucket; + + new_bucket = realloc(heap->bucket, new_num_buckets * sizeof(void *)); + if (NULL == new_bucket) { + return -1; + } + + heap->num_buckets = new_num_buckets; + heap->bucket = new_bucket; + } + + new_heap_index = (void *) malloc( heap->heap_increment * heap->object_size ); if ( NULL == new_heap_index ) { return -1; /* Out of memory */ } - heap->heap_index = new_heap_index; + + heap->bucket[bucket_index] = new_heap_index; next_free = heap->next_free; for(i = new_heap_size; i-- > heap->heap_size; ) { - object_base_p obj = (object_base_p) (heap->heap_index + i * heap->object_size); + object_base_p obj = (object_base_p) (new_heap_index + (i - heap->heap_size) * heap->object_size); obj->id = i + heap->id_offset; obj->next_free = next_free; next_free = i; @@ -73,8 +88,9 @@ int object_heap_init( object_heap_p heap, int object_size, int id_offset) heap->id_offset = id_offset & OBJECT_HEAP_OFFSET_MASK; heap->heap_size = 0; heap->heap_increment = 16; - heap->heap_index = NULL; heap->next_free = LAST_FREE; + heap->num_buckets = 0; + heap->bucket = NULL; return object_heap_expand(heap); } @@ -85,6 +101,8 @@ int object_heap_init( object_heap_p heap, int object_size, int id_offset) int object_heap_allocate( object_heap_p heap ) { object_base_p obj; + int bucket_index, obj_index; + if ( LAST_FREE == heap->next_free ) { if( -1 == object_heap_expand( heap ) ) @@ -93,8 +111,11 @@ int object_heap_allocate( object_heap_p heap ) } } ASSERT( heap->next_free >= 0 ); - - obj = (object_base_p) (heap->heap_index + heap->next_free * heap->object_size); + + bucket_index = heap->next_free / heap->heap_increment; + obj_index = heap->next_free % heap->heap_increment; + + obj = (object_base_p) (heap->bucket[bucket_index] + obj_index * heap->object_size); heap->next_free = obj->next_free; obj->next_free = ALLOCATED; return obj->id; @@ -107,12 +128,16 @@ int object_heap_allocate( object_heap_p heap ) object_base_p object_heap_lookup( object_heap_p heap, int id ) { object_base_p obj; + int bucket_index, obj_index; + if ( (id < heap->id_offset) || (id > (heap->heap_size+heap->id_offset)) ) { return NULL; } id &= OBJECT_HEAP_ID_MASK; - obj = (object_base_p) (heap->heap_index + id * heap->object_size); + bucket_index = id / heap->heap_increment; + obj_index = id % heap->heap_increment; + obj = (object_base_p) (heap->bucket[bucket_index] + obj_index * heap->object_size); /* Check if the object has in fact been allocated */ if ( obj->next_free != ALLOCATED ) @@ -139,10 +164,15 @@ object_base_p object_heap_first( object_heap_p heap, object_heap_iterator *iter object_base_p object_heap_next( object_heap_p heap, object_heap_iterator *iter ) { object_base_p obj; + int bucket_index, obj_index; int i = *iter + 1; + while ( i < heap->heap_size) { - obj = (object_base_p) (heap->heap_index + i * heap->object_size); + bucket_index = i / heap->heap_increment; + obj_index = i % heap->heap_increment; + + obj = (object_base_p) (heap->bucket[bucket_index] + obj_index * heap->object_size); if (obj->next_free == ALLOCATED) { *iter = i; @@ -178,16 +208,24 @@ void object_heap_free( object_heap_p heap, object_base_p obj ) void object_heap_destroy( object_heap_p heap ) { object_base_p obj; - int i; + int bucket_index, obj_index, i; + /* Check if heap is empty */ for (i = 0; i < heap->heap_size; i++) { /* Check if object is not still allocated */ - obj = (object_base_p) (heap->heap_index + i * heap->object_size); + bucket_index = i / heap->heap_increment; + obj_index = i % heap->heap_increment; + obj = (object_base_p) (heap->bucket[bucket_index] + obj_index * heap->object_size); ASSERT( obj->next_free != ALLOCATED ); } - free(heap->heap_index); + + for (i = 0; i < heap->heap_size / heap->heap_increment; i++) { + free(heap->bucket[i]); + } + + free(heap->bucket); + heap->bucket = NULL; heap->heap_size = 0; - heap->heap_index = NULL; heap->next_free = LAST_FREE; } diff --git a/dummy_drv_video/object_heap.h b/dummy_drv_video/object_heap.h index 154fddb..a570e43 100644 --- a/dummy_drv_video/object_heap.h +++ b/dummy_drv_video/object_heap.h @@ -39,10 +39,11 @@ struct object_base { struct object_heap { int object_size; int id_offset; - void *heap_index; int next_free; int heap_size; int heap_increment; + void **bucket; + int num_buckets; }; typedef int object_heap_iterator;