From: Alex Deucher Date: Tue, 15 Jul 2014 13:48:53 +0000 (-0400) Subject: drm/radeon: set default bl level to something reasonable X-Git-Tag: upstream/snapshot3+hdmi~1997 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=345e666b2c8c8c78fbb5016f1807ef83279bece5;p=platform%2Fadaptation%2Frenesas_rcar%2Frenesas_kernel.git drm/radeon: set default bl level to something reasonable commit 201bb62402e0227375c655446ea04fcd0acf7287 upstream. If the value in the scratch register is 0, set it to the max level. This fixes an issue where the console fb blanking code calls back into the backlight driver on unblank and then sets the backlight level to 0 after the driver has already set the mode and enabled the backlight. bugs: https://bugs.freedesktop.org/show_bug.cgi?id=81382 https://bugs.freedesktop.org/show_bug.cgi?id=70207 Signed-off-by: Alex Deucher Tested-by: David Heidelberger Signed-off-by: Greg Kroah-Hartman --- diff --git a/drivers/gpu/drm/radeon/atombios_encoders.c b/drivers/gpu/drm/radeon/atombios_encoders.c index ccca8b2..e7bfd55 100644 --- a/drivers/gpu/drm/radeon/atombios_encoders.c +++ b/drivers/gpu/drm/radeon/atombios_encoders.c @@ -183,7 +183,6 @@ void radeon_atom_backlight_init(struct radeon_encoder *radeon_encoder, struct backlight_properties props; struct radeon_backlight_privdata *pdata; struct radeon_encoder_atom_dig *dig; - u8 backlight_level; char bl_name[16]; /* Mac laptops with multiple GPUs use the gmux driver for backlight @@ -222,12 +221,17 @@ void radeon_atom_backlight_init(struct radeon_encoder *radeon_encoder, pdata->encoder = radeon_encoder; - backlight_level = radeon_atom_get_backlight_level_from_reg(rdev); - dig = radeon_encoder->enc_priv; dig->bl_dev = bd; bd->props.brightness = radeon_atom_backlight_get_brightness(bd); + /* Set a reasonable default here if the level is 0 otherwise + * fbdev will attempt to turn the backlight on after console + * unblanking and it will try and restore 0 which turns the backlight + * off again. + */ + if (bd->props.brightness == 0) + bd->props.brightness = RADEON_MAX_BL_LEVEL; bd->props.power = FB_BLANK_UNBLANK; backlight_update_status(bd);