From: Eric Anholt Date: Thu, 14 May 2009 02:08:17 +0000 (-0700) Subject: intel: Use FRONT_AND_BACK for StencilOp as well. X-Git-Tag: 062012170305~16521^2~290 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=320a303be0805b5746f357653cf09ad9d7f0e8bc;p=profile%2Fivi%2Fmesa.git intel: Use FRONT_AND_BACK for StencilOp as well. (cherry picked from commit 64980125c76b05501a6fe7fe20fe52438f459129) --- diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 488db2c..4dfaee8 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -255,7 +255,8 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) /* Control writing of the stencil clear value to stencil. */ if (this_mask & BUFFER_BIT_STENCIL) { _mesa_Enable(GL_STENCIL_TEST); - _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, + GL_REPLACE, GL_REPLACE, GL_REPLACE); _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, ctx->Stencil.Clear, ctx->Stencil.WriteMask[0]);