From: Jesse Natalie Date: Fri, 24 Sep 2021 15:41:53 +0000 (-0700) Subject: winsys/d3d12: Populate winsys handle format X-Git-Tag: upstream/22.3.5~15481 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=31c7a04b472f541781cf24ef2abef75fead8a6ae;p=platform%2Fupstream%2Fmesa.git winsys/d3d12: Populate winsys handle format All other winsys handle users do so, and a future commit will start caring about it. Reviewed-by: Bill Kristiansen Part-of: --- diff --git a/src/gallium/winsys/d3d12/wgl/d3d12_wgl_framebuffer.cpp b/src/gallium/winsys/d3d12/wgl/d3d12_wgl_framebuffer.cpp index e9a343b..717af58 100644 --- a/src/gallium/winsys/d3d12/wgl/d3d12_wgl_framebuffer.cpp +++ b/src/gallium/winsys/d3d12/wgl/d3d12_wgl_framebuffer.cpp @@ -188,6 +188,7 @@ d3d12_wgl_framebuffer_get_resource(struct stw_winsys_framebuffer *pframebuffer, struct winsys_handle handle; memset(&handle, 0, sizeof(handle)); handle.type = WINSYS_HANDLE_TYPE_D3D12_RES; + handle.format = framebuffer->pformat; handle.com_obj = res; D3D12_RESOURCE_DESC res_desc = res->GetDesc();