From: Ian Romanick Date: Wed, 18 Nov 2015 02:35:00 +0000 (-0800) Subject: glsl: Fix off-by-one error in array size check assertion X-Git-Tag: upstream/17.1.0~14496 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2f554761536bbfd0d8ec22e807c18bd6df0f22b8;p=platform%2Fupstream%2Fmesa.git glsl: Fix off-by-one error in array size check assertion Apparently, this has been a bug since 2010 (c30f6e5d). Also use ARRAY_SIZE instead of open coding it. Signed-off-by: Ian Romanick Reviewed-by: Kenneth Graunke Cc: mesa-stable@lists.freedesktop.org --- diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 8b5ba71..80cbdbf 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1425,8 +1425,7 @@ static const char * const tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf const char *ir_texture::opcode_string() { - assert((unsigned int) op <= - sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0])); + assert((unsigned int) op < ARRAY_SIZE(tex_opcode_strs)); return tex_opcode_strs[op]; }