From: Mike Blumenkrantz Date: Wed, 13 Apr 2022 20:44:18 +0000 (-0400) Subject: zink: nv ci update X-Git-Tag: upstream/22.3.5~10399 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2f21463b7d94ba5b92936e310de5d4aec696cda2;p=platform%2Fupstream%2Fmesa.git zink: nv ci update Part-of: --- diff --git a/src/gallium/drivers/zink/ci/zink-nv-fails.txt b/src/gallium/drivers/zink/ci/zink-nv-fails.txt index cb3078c..9052c0b 100644 --- a/src/gallium/drivers/zink/ci/zink-nv-fails.txt +++ b/src/gallium/drivers/zink/ci/zink-nv-fails.txt @@ -1,22 +1,7 @@ -GTF-GL46.gtf21.GL.atan.atan_vec2_frag_xvary,Fail -GTF-GL46.gtf21.GL.atan.atan_vec2_frag_xvaryyvary,Fail -GTF-GL46.gtf21.GL.atan.atan_vec3_frag_xvary,Fail -GTF-GL46.gtf21.GL.atan.atan_vec3_frag_xvaryyvary,Fail -GTF-GL46.gtf21.GL.mat3.mat3arrayindirect0_frag,Fail -GTF-GL46.gtf21.GL.mat3.mat3arrayindirect1_frag,Fail -GTF-GL46.gtf21.GL.mat3.mat3arraysimple_frag,Fail -GTF-GL46.gtf21.GL2Tests.glGetUniform.glGetUniform,Fail -GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test2,Fail -GTF-GL46.gtf30.GL3Tests.conditional_render.conditional_render_test9,Fail GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_all_buffer_blit,Fail -GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_color_and_depth_blit,Fail GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_color_and_stencil_blit,Fail -GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_linear_filter_color_blit,Fail GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_magnifying_blit,Fail -GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_minifying_blit,Fail -GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_missing_buffers_blit,Fail GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit,Fail -GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_nearest_filter_color_blit,Fail GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_negative_dimensions_blit,Fail GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_negative_height_blit,Fail GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_negative_width_blit,Fail @@ -24,7 +9,6 @@ GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_scissor_ GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_stencil_blit,Fail GTF-GL46.gtf30.GL3Tests.packed_depth_stencil.packed_depth_stencil_blit,Fail GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_basic_outline,Fail -GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_builtins,Fail GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_geometry,Fail GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_interleaved,Fail GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_max_interleaved,Fail @@ -32,8 +16,6 @@ GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_max_separate,Fail GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_overflow,Fail GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_query_objects,Fail GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_vertex_id,Fail -GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_count,Fail -GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_mode,Fail GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_attrib,Fail GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_bgra,Fail GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_conversion,Fail @@ -48,68 +30,26 @@ GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_basic_outline,Fa GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_geometry_instanced,Fail GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_overflow,Fail GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_queried,Fail -GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_conditional_render,Fail -GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_streams,Fail -GTF-GL46.gtf43.GL3Tests.multi_draw_indirect.multi_draw_indirect_stride,Timeout GTF-GL46.gtf44.GL31Tests.texture_stencil8.texture_stencil8_gl44,Fail -KHR-GL46.compute_shader.conditional-dispatching,Fail KHR-GL46.conditional_render_inverted.functional,Fail KHR-GL46.copy_image.functional,Fail -KHR-GL46.cull_distance.functional,Fail +KHR-GL46.direct_state_access.queries_functional,Fail KHR-GL46.direct_state_access.renderbuffers_storage_multisample,Fail -KHR-GL46.direct_state_access.vertex_arrays_attribute_format,Fail -KHR-GL46.geometry_shader.primitive_counter.lines_to_points,Timeout -KHR-GL46.geometry_shader.primitive_counter.lines_to_points_rp,Timeout -KHR-GL46.geometry_shader.primitive_counter.point_to_point,Timeout -KHR-GL46.geometry_shader.primitive_counter.points_to_points_rp,Timeout -KHR-GL46.geometry_shader.primitive_counter.triangles_to_points,Timeout -KHR-GL46.geometry_shader.primitive_counter.triangles_to_points_rp,Timeout KHR-GL46.geometry_shader.primitive_queries.primitive_queries_lines,Fail KHR-GL46.geometry_shader.primitive_queries.primitive_queries_points,Fail KHR-GL46.geometry_shader.primitive_queries.primitive_queries_triangles,Fail -KHR-GL46.geometry_shader.rendering.rendering.lines_input_points_output_line_loop_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.lines_input_points_output_line_strip_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.lines_input_points_output_lines_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_line_strip_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_lines_adjacency_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.points_input_points_output,Fail -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_fan_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_strip_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangles_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangle_strip_adjacency_drawcall,Fail -KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangles_adjacency_drawcall,Fail KHR-GL46.packed_depth_stencil.blit.depth24_stencil8,Fail KHR-GL46.packed_depth_stencil.blit.depth32f_stencil8,Fail KHR-GL46.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations,Fail -KHR-GL46.pipeline_statistics_query_tests_ARB.functional_default_qo_values,Fail KHR-GL46.pipeline_statistics_query_tests_ARB.functional_fragment_shader_invocations,Fail KHR-GL46.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries,Fail KHR-GL46.pipeline_statistics_query_tests_ARB.functional_non_rendering_commands_do_not_affect_queries,Fail KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives,Fail KHR-GL46.pipeline_statistics_query_tests_ARB.functional_tess_queries,Fail +KHR-GL46.pipeline_statistics_query_tests_ARB.functional_vertex_shader_invocations,Fail KHR-GL46.separable_programs_tf.geometry_active,Fail KHR-GL46.separable_programs_tf.tessellation_active,Fail KHR-GL46.shader_image_load_store.non-layered_binding,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba32f.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba32f.samples_4,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba8.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba8.samples_4,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba8i.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba8i.samples_4,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba8ui.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba8ui.samples_4,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_1,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_4,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8.samples_1,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8.samples_4,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_1,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_4,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_1,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_2,Fail -KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_4,Fail KHR-GL46.sparse_buffer_tests.BufferStorageTest,Crash KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment,Fail KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup,Fail @@ -122,15 +62,7 @@ KHR-GL46.sparse_texture_tests.SparseTextureAllocation,Fail KHR-GL46.sparse_texture_tests.SparseTextureCommitment,Fail KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.data_pass_through,Fail KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize,Fail -KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn,Fail KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel,Fail -KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule1,Crash -KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule2,Crash -KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule3,Crash -KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule4,Crash -KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule5,Crash -KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule6,Crash -KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule7,Crash KHR-GL46.tessellation_shader.tessellation_shader_point_mode.points_verification,Fail KHR-GL46.tessellation_shader.tessellation_shader_quads_tessellation.degenerate_case,Fail KHR-GL46.tessellation_shader.tessellation_shader_quads_tessellation.inner_tessellation_level_rounding,Fail @@ -142,13 +74,7 @@ KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.identica KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding,Fail KHR-GL46.tessellation_shader.vertex.vertex_ordering,Fail KHR-GL46.tessellation_shader.vertex.vertex_spacing,Fail -KHR-GL46.texture_swizzle.smoke,Timeout KHR-GL46.texture_view.reference_counting,Fail -KHR-GL46.texture_view.view_classes,Fail -KHR-GL46.texture_view.view_sampling,Fail -KHR-GL46.transform_feedback.capture_geometry_interleaved_test,Fail -KHR-GL46.transform_feedback.capture_geometry_separate_test,Fail -KHR-GL46.transform_feedback.capture_vertex_separate_test,Fail KHR-GL46.transform_feedback.draw_xfb_feedbackk_test,Fail KHR-GL46.transform_feedback.draw_xfb_instanced_test,Fail KHR-GL46.transform_feedback.draw_xfb_stream_instanced_test,Fail