From: Adrian Prantl Date: Thu, 18 Jul 2013 00:28:02 +0000 (+0000) Subject: Replace llvm::DIBuilder::DisableDebugLocations() with two RAII interfaces X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2e0637ff63213e1b6b81271ba2a8c94819b9ac0c;p=platform%2Fupstream%2Fllvm.git Replace llvm::DIBuilder::DisableDebugLocations() with two RAII interfaces inspired by CodegenFunction::LexicalScope. - NoLocation temporarily turns off debug locations altogether. This is useful for emitting instructions that should be counted towards the function prologue. - BuiltinLocation temporarily switches to an artificial debug location that has a valid scope, but no line information. This is useful when emitting compiler-generated helper functions that have no source location associated with them. llvm-svn: 186552 --- diff --git a/clang/lib/CodeGen/CGBlocks.cpp b/clang/lib/CodeGen/CGBlocks.cpp index eb1afa6..3d825d3 100644 --- a/clang/lib/CodeGen/CGBlocks.cpp +++ b/clang/lib/CodeGen/CGBlocks.cpp @@ -1164,9 +1164,8 @@ CodeGenFunction::GenerateBlockFunction(GlobalDecl GD, Alloca->setAlignment(Align); // Set the DebugLocation to empty, so the store is recognized as a // frame setup instruction by llvm::DwarfDebug::beginFunction(). - Builder.DisableDebugLocations(); + NoLocation NL(*this, Builder); Builder.CreateAlignedStore(BlockPointer, Alloca, Align); - Builder.EnableDebugLocations(); BlockPointerDbgLoc = Alloca; } diff --git a/clang/lib/CodeGen/CGDebugInfo.cpp b/clang/lib/CodeGen/CGDebugInfo.cpp index af861be..35b917f 100644 --- a/clang/lib/CodeGen/CGDebugInfo.cpp +++ b/clang/lib/CodeGen/CGDebugInfo.cpp @@ -51,6 +51,44 @@ CGDebugInfo::~CGDebugInfo() { "Region stack mismatch, stack not empty!"); } + +NoLocation::NoLocation(CodeGenFunction &CGF, CGBuilderTy &B) + : DI(CGF.getDebugInfo()), Builder(B) { + if (DI) { + SavedLoc = DI->getLocation(); + DI->CurLoc = SourceLocation(); + Builder.SetCurrentDebugLocation(llvm::DebugLoc()); + } +} + +NoLocation::~NoLocation() { + if (DI) { + assert(Builder.getCurrentDebugLocation().isUnknown()); + DI->CurLoc = SavedLoc; + } +} + +BuiltinLocation::BuiltinLocation(CodeGenFunction &CGF, CGBuilderTy &B) + : DI(CGF.getDebugInfo()), Builder(B) { + if (DI) { + SavedLoc = DI->getLocation(); + // Sync the Builder. + DI->EmitLocation(Builder, SavedLoc); + DI->CurLoc = SourceLocation(); + // Construct a location that has a valid scope, but no line info. + llvm::MDNode *Scope = DI->LexicalBlockStack.empty() ? + DI->TheCU : DI->LexicalBlockStack.back(); + Builder.SetCurrentDebugLocation(llvm::DebugLoc::get(0, 0, Scope)); + } +} + +BuiltinLocation::~BuiltinLocation() { + if (DI) { + assert(Builder.getCurrentDebugLocation().getLine() == 0); + DI->CurLoc = SavedLoc; + } +} + void CGDebugInfo::setLocation(SourceLocation Loc) { // If the new location isn't valid return. if (Loc.isInvalid()) return; @@ -2449,7 +2487,6 @@ void CGDebugInfo::EmitFunctionStart(GlobalDecl GD, QualType FnType, /// previous location will be reused. void CGDebugInfo::EmitLocation(CGBuilderTy &Builder, SourceLocation Loc, bool ForceColumnInfo) { - // Update our current location setLocation(Loc); diff --git a/clang/lib/CodeGen/CGDebugInfo.h b/clang/lib/CodeGen/CGDebugInfo.h index 010e5ef..3b88b11 100644 --- a/clang/lib/CodeGen/CGDebugInfo.h +++ b/clang/lib/CodeGen/CGDebugInfo.h @@ -47,6 +47,8 @@ namespace CodeGen { /// and is responsible for emitting to llvm globals or pass directly to /// the backend. class CGDebugInfo { + friend class NoLocation; + friend class BuiltinLocation; CodeGenModule &CGM; const CodeGenOptions::DebugInfoKind DebugKind; llvm::DIBuilder DBuilder; @@ -387,6 +389,40 @@ private: /// \param Force Assume DebugColumnInfo option is true. unsigned getColumnNumber(SourceLocation Loc, bool Force=false); }; + +/// NoLocation - An RAII object that temporarily disables debug +/// locations. This is useful for emitting instructions that should be +/// counted towards the function prologue. +class NoLocation { + SourceLocation SavedLoc; + CGDebugInfo *DI; + CGBuilderTy &Builder; +public: + NoLocation(CodeGenFunction &CGF, CGBuilderTy &B); + /// ~NoLocation - Autorestore everything back to normal. + ~NoLocation(); +}; + +/// BuiltinLocation - An RAII object that temporarily switches to an +/// artificial debug location that has a valid scope, but no line +/// information. This is useful when emitting compiler-generated +/// helper functions that have no source location associated with +/// them. +/// +/// This is necessary because pasing an empty SourceLocation to +/// CGDebugInfo::setLocation() will result in the last valid location +/// being reused. +class BuiltinLocation { + SourceLocation SavedLoc; + CGDebugInfo *DI; + CGBuilderTy &Builder; +public: + BuiltinLocation(CodeGenFunction &CGF, CGBuilderTy &B); + /// ~BuildinLocation - Autorestore everything back to normal. + ~BuiltinLocation(); +}; + + } // namespace CodeGen } // namespace clang