From: Brian Paul Date: Mon, 4 Aug 2008 22:27:14 +0000 (-0600) Subject: mesa: glsl: check struct types in _slang_assignment_compatible() X-Git-Tag: 062012170305~17580^2~390^2~762 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2d8551b30f38d111b60511700c690db1e5b2ab16;p=profile%2Fivi%2Fmesa.git mesa: glsl: check struct types in _slang_assignment_compatible() --- diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index b699430..1c87f56 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -2851,7 +2851,20 @@ _slang_assignment_compatible(const slang_typeinfo *t0, const slang_typeinfo *t1) { -#if 01 /* not used just yet - causes problems elsewhere */ +#if 0 + GLuint sz0 = _slang_sizeof_type_specifier(&t0->spec); + GLuint sz1 = _slang_sizeof_type_specifier(&t1->spec); + + if (sz0 != sz1) + return GL_FALSE; +#endif + + if (t0->spec.type == SLANG_SPEC_STRUCT && + t1->spec.type == SLANG_SPEC_STRUCT && + t0->spec._struct->a_name != t1->spec._struct->a_name) + return GL_FALSE; + +#if 0 /* not used just yet - causes problems elsewhere */ if (t0->spec.type == SLANG_SPEC_INT && t1->spec.type == SLANG_SPEC_FLOAT) return GL_FALSE;