From: Aapo Tahkola Date: Thu, 18 Jan 2007 02:17:56 +0000 (+0200) Subject: Fix invalid enums passed to MapBuffer X-Git-Tag: 062012170305~19910^2~14 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2cb3594af9cd1434aa2c408cd6f8d51bcd12e8ea;p=profile%2Fivi%2Fmesa.git Fix invalid enums passed to MapBuffer --- diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index cec353c..e0a6240 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -334,7 +334,7 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind if (ctx->Array.ElementArrayBufferObj->Name) { const GLvoid *map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_DYNAMIC_READ_ARB, + GL_READ_ONLY, ctx->Array.ElementArrayBufferObj); max_index = get_max_index(count, type, ADD_POINTERS(map, indices)); diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index f718cdd..c08fd1f 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -198,7 +198,7 @@ static GLfloat *map_vertex_store( GLcontext *ctx, struct vbo_save_vertex_store * assert(!vertex_store->buffer); vertex_store->buffer = (GLfloat *)ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, /* not used */ - GL_STATIC_DRAW_ARB, /* not used */ + GL_WRITE_ONLY, /* not used */ vertex_store->bufferobj); assert(vertex_store->buffer); diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 08eae2d..fff733c 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -382,7 +382,7 @@ static void replay_init( struct copy_context *copy ) if (vbo->Name && !vbo->Pointer) ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, - GL_DYNAMIC_DRAW_ARB, /* XXX */ + GL_WRITE_ONLY, /* XXX */ vbo); copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer, @@ -399,7 +399,7 @@ static void replay_init( struct copy_context *copy ) if (copy->ib->obj->Name && !copy->ib->obj->Pointer) ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, /* XXX */ - GL_DYNAMIC_DRAW_ARB, /* XXX */ + GL_WRITE_ONLY, /* XXX */ copy->ib->obj); switch (copy->ib->type) {