From: Noralf Trønnes Date: Sat, 3 Jul 2021 14:13:21 +0000 (+0200) Subject: drm/gud: Add async_flush module parameter X-Git-Tag: submit/tizen/20220208.074352~845 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2a5bb69c01f0709a12316d1cf563f9fae860202d;p=platform%2Fkernel%2Flinux-rpi.git drm/gud: Add async_flush module parameter [ drm-misc commit a0356899ebe8ecde0da9c5685cc47154db973a5e ] Provide a way for userspace to choose synchronous flushing/pageflips. This helps save CPU and power. It is also useful for test scripts since userspace can know when a flush has happended and wait before doing the next visual test. Cc: Linus Walleij Signed-off-by: Noralf Trønnes Reviewed-by: Peter Stuge Link: https://patchwork.freedesktop.org/patch/msgid/20210703141321.35494-2-noralf@tronnes.org --- diff --git a/drivers/gpu/drm/gud/gud_pipe.c b/drivers/gpu/drm/gud/gud_pipe.c index da4ebd1..d04e777 100644 --- a/drivers/gpu/drm/gud/gud_pipe.c +++ b/drivers/gpu/drm/gud/gud_pipe.c @@ -24,6 +24,19 @@ #include "gud_internal.h" /* + * Some userspace rendering loops runs all displays in the same loop. + * This means that a fast display will have to wait for a slow one. + * For this reason gud does flushing asynchronous by default. + * The down side is that in e.g. a single display setup userspace thinks + * the display is insanely fast since the driver reports back immediately + * that the flush/pageflip is done. This wastes CPU and power. + * Such users might want to set this module parameter to false. + */ +static bool gud_async_flush = true; +module_param_named(async_flush, gud_async_flush, bool, 0644); +MODULE_PARM_DESC(async_flush, "Enable asynchronous flushing [default=true]"); + +/* * FIXME: The driver is probably broken on Big Endian machines. * See discussion: * https://lore.kernel.org/dri-devel/CAKb7UvihLX0hgBOP3VBG7O+atwZcUVCPVuBdfmDMpg0NjXe-cQ@mail.gmail.com/ @@ -577,6 +590,8 @@ void gud_pipe_update(struct drm_simple_display_pipe *pipe, if (gdrm->flags & GUD_DISPLAY_FLAG_FULL_UPDATE) drm_rect_init(&damage, 0, 0, fb->width, fb->height); gud_fb_queue_damage(gdrm, fb, &damage); + if (!gud_async_flush) + flush_work(&gdrm->work); } if (!crtc->state->enable)