From: Marek Olšák Date: Thu, 10 Sep 2015 16:27:53 +0000 (+0200) Subject: radeonsi: skip drawing if GS ring allocations fail X-Git-Tag: upstream/17.1.0~15899 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=263f5a2cf97e455e48dbd7728cb0ac10fd699746;p=platform%2Fupstream%2Fmesa.git radeonsi: skip drawing if GS ring allocations fail Cc: 11.0 Acked-by: Christian König Reviewed-by: Michel Dänzer --- diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 11b58e8..bc7fdb3 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1069,9 +1069,15 @@ static void si_init_gs_rings(struct si_context *sctx) sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, esgs_ring_size); + if (!sctx->esgs_ring) + return; sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, gsvs_ring_size); + if (!sctx->gsvs_ring) { + pipe_resource_reference(&sctx->esgs_ring, NULL); + return; + } /* Append these registers to the init config state. */ if (sctx->b.chip_class >= CIK) { @@ -1443,8 +1449,11 @@ bool si_update_shaders(struct si_context *sctx) si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4); si_update_so(sctx, sctx->gs_shader); - if (!sctx->gsvs_ring) + if (!sctx->gsvs_ring) { si_init_gs_rings(sctx); + if (!sctx->gsvs_ring) + return false; + } si_update_gs_rings(sctx); } else {