From: Ian Romanick Date: Wed, 16 Feb 2011 02:17:53 +0000 (-0800) Subject: linker: Fix off-by-one error implicit array sizing X-Git-Tag: 062012170305~7196 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=25b36e8ff81a9c951085d6dd802a7534db476f5a;p=profile%2Fivi%2Fmesa.git linker: Fix off-by-one error implicit array sizing Arrays are zero based. If the highest element accessed is 6, the array needs to have 7 elements. Fixes piglit test glsl-fs-implicit-array-size-03 and bugzilla #34198. NOTE: This is a candidate for the 7.9 and 7.10 branches. --- diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 46cd195..6c003bb 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -926,7 +926,7 @@ link_intrastage_shaders(void *mem_ctx, if (var->type->is_array() && (var->type->length == 0)) { const glsl_type *type = glsl_type::get_array_instance(var->type->fields.array, - var->max_array_access); + var->max_array_access + 1); assert(type != NULL); var->type = type;