From: Christian König Date: Fri, 8 Apr 2011 20:07:30 +0000 (+0200) Subject: [g3dvl] use scissor to handle compositor dst_area X-Git-Tag: 062012170305~4979^2~158 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=255033e4819b096491dd987c3ca4d8ee32a7cdb6;p=profile%2Fivi%2Fmesa.git [g3dvl] use scissor to handle compositor dst_area --- diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index b601f32..1278fae 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -216,6 +216,7 @@ static void cleanup_shaders(struct vl_compositor *c) static bool init_pipe_state(struct vl_compositor *c) { + struct pipe_rasterizer_state rast; struct pipe_sampler_state sampler; struct pipe_blend_state blend; @@ -263,6 +264,21 @@ init_pipe_state(struct vl_compositor *c) blend.dither = 0; c->blend = c->pipe->create_blend_state(c->pipe, &blend); + memset(&rast, 0, sizeof rast); + rast.flatshade = 1; + rast.front_ccw = 1; + rast.cull_face = PIPE_FACE_NONE; + rast.fill_back = PIPE_POLYGON_MODE_FILL; + rast.fill_front = PIPE_POLYGON_MODE_FILL; + rast.scissor = 1; + rast.line_width = 1; + rast.point_size_per_vertex = 1; + rast.offset_units = 1; + rast.offset_scale = 1; + rast.gl_rasterization_rules = 1; + + c->rast = c->pipe->create_rasterizer_state(c->pipe, &rast); + return true; } @@ -272,6 +288,7 @@ static void cleanup_pipe_state(struct vl_compositor *c) c->pipe->delete_sampler_state(c->pipe, c->sampler); c->pipe->delete_blend_state(c->pipe, c->blend); + c->pipe->delete_rasterizer_state(c->pipe, c->rast); } static bool @@ -371,14 +388,13 @@ gen_rect_verts(struct vertex4f *vb, } static void -gen_vertex_data(struct vl_compositor *c, struct pipe_video_rect *dst_rect, struct vertex2f *dst_inv_size) +gen_vertex_data(struct vl_compositor *c) { struct vertex4f *vb; struct pipe_transfer *buf_transfer; unsigned i; assert(c); - assert(dst_rect); vb = pipe_buffer_map(c->pipe, c->vertex_buf.buffer, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_DONTBLOCK, @@ -392,10 +408,7 @@ gen_vertex_data(struct vl_compositor *c, struct pipe_video_rect *dst_rect, struc struct pipe_sampler_view *sv = c->layers[i].sampler_views[0]; struct vertex2f src_inv_size = {1.0f / sv->texture->width0, 1.0f / sv->texture->height0}; - if (&c->layers[i].fs == c->fs_video_buffer) - gen_rect_verts(vb, &c->layers[i].src_rect, &src_inv_size, dst_rect, dst_inv_size); - else - gen_rect_verts(vb, &c->layers[i].src_rect, &src_inv_size, &c->layers[i].dst_rect, &src_inv_size); + gen_rect_verts(vb, &c->layers[i].src_rect, &src_inv_size, &c->layers[i].dst_rect, &src_inv_size); vb += 4; } @@ -552,12 +565,11 @@ vl_compositor_render(struct pipe_video_compositor *compositor, struct pipe_fence_handle **fence) { struct vl_compositor *c = (struct vl_compositor *)compositor; - struct vertex2f dst_inv_size; + struct pipe_scissor_state scissor; void *samplers[3]; assert(compositor); assert(dst_surface); - assert(dst_area); c->fb_state.width = dst_surface->width; c->fb_state.height = dst_surface->height; @@ -566,13 +578,23 @@ vl_compositor_render(struct pipe_video_compositor *compositor, c->viewport.scale[0] = dst_surface->width; c->viewport.scale[1] = dst_surface->height; - dst_inv_size.x = 1.0f / dst_surface->width; - dst_inv_size.y = 1.0f / dst_surface->height; + if (dst_area) { + scissor.minx = dst_area->x; + scissor.miny = dst_area->y; + scissor.maxx = dst_area->x + dst_area->w; + scissor.maxy = dst_area->y + dst_area->h; + } else { + scissor.minx = 0; + scissor.miny = 0; + scissor.maxx = dst_surface->width; + scissor.maxy = dst_surface->height; + } samplers[0] = samplers[1] = samplers[2] = c->sampler; - gen_vertex_data(c, dst_area, &dst_inv_size); + gen_vertex_data(c); + c->pipe->set_scissor_state(c->pipe, &scissor); c->pipe->set_framebuffer_state(c->pipe, &c->fb_state); c->pipe->set_viewport_state(c->pipe, &c->viewport); c->pipe->bind_fragment_sampler_states(c->pipe, 3, &samplers[0]); @@ -581,6 +603,7 @@ vl_compositor_render(struct pipe_video_compositor *compositor, c->pipe->bind_vertex_elements_state(c->pipe, c->vertex_elems_state); c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, c->csc_matrix); c->pipe->bind_blend_state(c->pipe, c->blend); + c->pipe->bind_rasterizer_state(c->pipe, c->rast); draw_layers(c); diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index 0e4badb..c7da533 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -56,6 +56,7 @@ struct vl_compositor void *sampler; void *blend; + void *rast; void *vertex_elems_state; void *vs;