From: Jesse Natalie Date: Sat, 29 Jan 2022 17:35:14 +0000 (-0800) Subject: d3d12: Use the right constant for GS varying limits X-Git-Tag: upstream/22.3.5~13045 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2529a0df89ca0bdbddcdc9e5b9665a4bdf8d1aa9;p=platform%2Fupstream%2Fmesa.git d3d12: Use the right constant for GS varying limits Reviewed-by: Bill Kristiansen Reviewed-By: Sil Vilerino Part-of: --- diff --git a/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp b/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp index 500a06b..97de8fa 100644 --- a/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp +++ b/src/gallium/drivers/d3d12/d3d12_gs_variant.cpp @@ -134,8 +134,8 @@ struct emit_primitives_context nir_builder b; unsigned num_vars; - nir_variable *in[MAX_VARYING]; - nir_variable *out[MAX_VARYING]; + nir_variable *in[VARYING_SLOT_MAX]; + nir_variable *out[VARYING_SLOT_MAX]; nir_variable *front_facing_var; nir_loop *loop;