From: Brian Paul Date: Fri, 15 Jun 2001 15:22:07 +0000 (+0000) Subject: Added fi_type union typedef to glheader.h. X-Git-Tag: 062012170305~27047 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=24ae7c4c1f18c3086a779a2ee8f480ee5f4e7612;p=profile%2Fivi%2Fmesa.git Added fi_type union typedef to glheader.h. Replace various float/int casts with the fi_type union cast. Fixes -fstrict-aliasing problems. --- diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 0324b42..596bd2d 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -1,4 +1,4 @@ -/* $Id: glheader.h,v 1.20 2001/05/14 23:11:12 brianp Exp $ */ +/* $Id: glheader.h,v 1.21 2001/06/15 15:22:07 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -241,5 +241,15 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC #endif +/* + * Sometimes we treat GLfloats as GLints. On x86 systems, moving a float + * as a int (thereby using integer registers instead of fp registers) is + * a performance win. Typically, this can be done with ordinary casts. + * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0) + * these casts generate warnings. + * The following union typedef is used to solve that. + */ +typedef union { GLfloat f; GLint i; } fi_type; + #endif /* GLHEADER_H */ diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c index e7c8fa7..6231f58 100644 --- a/src/mesa/main/texutil.c +++ b/src/mesa/main/texutil.c @@ -1,4 +1,4 @@ -/* $Id: texutil.c,v 1.24 2001/05/02 21:02:38 brianp Exp $ */ +/* $Id: texutil.c,v 1.25 2001/06/15 15:22:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -415,7 +415,7 @@ CONVERT_ARGB4444( texsubimage3d ) dst = (s >> 1) | ((s & 1) << 15); } #define CONVERT_TEXEL_DWORD( dst, src ) \ - { const GLuint s = *(GLuint *)src; \ + { const GLuint s = ((fi_type *)src)->i; \ dst = (((s & 0xfffefffe) >> 1) | \ ((s & 0x00010001) << 15)); } diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c index 9c4894a..4063c8c 100644 --- a/src/mesa/tnl/t_imm_api.c +++ b/src/mesa/tnl/t_imm_api.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_api.c,v 1.15 2001/06/04 16:09:28 keithw Exp $ */ +/* $Id: t_imm_api.c,v 1.16 2001/06/15 15:22:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -543,12 +543,14 @@ _tnl_Indexiv( const GLint *c ) #define NORMALF( x, y, z ) \ { \ GLuint count; \ - GLint *normal; \ + fi_type *normal; \ GET_IMMEDIATE; \ count = IM->Count; \ IM->Flag[count] |= VERT_NORM; \ - normal = (GLint *)IM->Normal[count]; \ - ASSIGN_3V(normal, *(int*)&(x), *(int*)&(y), *(int*)&(z)); \ + normal = (fi_type *)IM->Normal[count]; \ + normal[0].i = ((fi_type *)&(x))->i; \ + normal[1].i = ((fi_type *)&(y))->i; \ + normal[2].i = ((fi_type *)&(z))->i; \ } #else #define NORMALF NORMAL @@ -616,18 +618,18 @@ _tnl_Normal3fv( const GLfloat *v ) } #if defined(USE_IEEE) -#define TEXCOORD2F(s,t) \ -{ \ - GLuint count; \ - GLint *tc; \ - GET_IMMEDIATE; \ - count = IM->Count; \ - IM->Flag[count] |= VERT_TEX0; \ - tc = (GLint *)IM->TexCoord0[count]; \ - tc[0] = *(GLint *)&(s); \ - tc[1] = *(GLint *)&(t); \ - tc[2] = 0; \ - tc[3] = IEEE_ONE; \ +#define TEXCOORD2F(s,t) \ +{ \ + GLuint count; \ + fi_type *tc; \ + GET_IMMEDIATE; \ + count = IM->Count; \ + IM->Flag[count] |= VERT_TEX0; \ + tc = (fi_type *)IM->TexCoord0[count]; \ + tc[0].i = ((fi_type *)&(s))->i; \ + tc[1].i = ((fi_type *)&(t))->i; \ + tc[2].i = 0; \ + tc[3].i = IEEE_ONE; \ } #else #define TEXCOORD2F TEXCOORD2 @@ -721,53 +723,53 @@ _tnl_TexCoord4fv( const GLfloat *v ) } #if defined(USE_IEEE) -#define VERTEX2F(IM, x, y) \ -{ \ - GLuint count = IM->Count++; \ - GLint *dest = (GLint *)IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ; \ - dest[0] = *(GLint *)&(x); \ - dest[1] = *(GLint *)&(y); \ - dest[2] = 0; \ - dest[3] = IEEE_ONE; \ +#define VERTEX2F(IM, x, y) \ +{ \ + GLuint count = IM->Count++; \ + fi_type *dest = (fi_type *)IM->Obj[count]; \ + IM->Flag[count] |= VERT_OBJ; \ + dest[0].i = ((fi_type *)&(x))->i; \ + dest[1].i = ((fi_type *)&(y))->i; \ + dest[2].i = 0; \ + dest[3].i = IEEE_ONE; \ /* ASSERT(IM->Flag[IM->Count]==0); */ \ if (count == IMM_MAXDATA - 1) \ - _tnl_flush_immediate( IM ); \ + _tnl_flush_immediate( IM ); \ } #else #define VERTEX2F VERTEX2 #endif #if defined(USE_IEEE) -#define VERTEX3F(IM, x, y, z) \ -{ \ - GLuint count = IM->Count++; \ - GLint *dest = (GLint *)IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ_23; \ - dest[0] = *(GLint *)&(x); \ - dest[1] = *(GLint *)&(y); \ - dest[2] = *(GLint *)&(z); \ - dest[3] = IEEE_ONE; \ -/* ASSERT(IM->Flag[IM->Count]==0); */ \ +#define VERTEX3F(IM, x, y, z) \ +{ \ + GLuint count = IM->Count++; \ + fi_type *dest = (fi_type *)IM->Obj[count]; \ + IM->Flag[count] |= VERT_OBJ_23; \ + dest[0].i = ((fi_type *)&(x))->i; \ + dest[1].i = ((fi_type *)&(y))->i; \ + dest[2].i = ((fi_type *)&(z))->i; \ + dest[3].i = IEEE_ONE; \ +/* ASSERT(IM->Flag[IM->Count]==0); */ \ if (count == IMM_MAXDATA - 1) \ - _tnl_flush_immediate( IM ); \ + _tnl_flush_immediate( IM ); \ } #else #define VERTEX3F VERTEX3 #endif #if defined(USE_IEEE) -#define VERTEX4F(IM, x, y, z, w) \ -{ \ - GLuint count = IM->Count++; \ - GLint *dest = (GLint *)IM->Obj[count]; \ - IM->Flag[count] |= VERT_OBJ_234; \ - dest[0] = *(GLint *)&(x); \ - dest[1] = *(GLint *)&(y); \ - dest[2] = *(GLint *)&(z); \ - dest[3] = *(GLint *)&(w); \ +#define VERTEX4F(IM, x, y, z, w) \ +{ \ + GLuint count = IM->Count++; \ + fi_type *dest = (fi_type *)IM->Obj[count]; \ + IM->Flag[count] |= VERT_OBJ_234; \ + dest[0].i = ((fi_type *)&(x))->i; \ + dest[1].i = ((fi_type *)&(y))->i; \ + dest[2].i = ((fi_type *)&(z))->i; \ + dest[3].i = ((fi_type *)&(w))->i; \ if (count == IMM_MAXDATA - 1) \ - _tnl_flush_immediate( IM ); \ + _tnl_flush_immediate( IM ); \ } #else #define VERTEX4F VERTEX4 @@ -886,12 +888,12 @@ _tnl_Vertex4fv( const GLfloat *v ) GLuint texunit = target - GL_TEXTURE0_ARB; \ if (texunit < IM->MaxTextureUnits) { \ GLuint count = IM->Count; \ - GLint *tc = (GLint *)IM->TexCoord[texunit][count]; \ + fi_type *tc = (fi_type *)IM->TexCoord[texunit][count]; \ IM->Flag[count] |= VERT_TEX(texunit); \ - tc[0] = *(int *)&(s); \ - tc[1] = *(int *)&(t); \ - tc[2] = 0; \ - tc[3] = IEEE_ONE; \ + tc[0].i = ((fi_type *)&(s))->i; \ + tc[1].i = ((fi_type *)&(t))->i; \ + tc[2].i = 0; \ + tc[3].i = IEEE_ONE; \ } \ } #else diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index 414c6bd..ec3cb02 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_render.c,v 1.20 2001/05/11 15:53:06 keithw Exp $ */ +/* $Id: t_vb_render.c,v 1.21 2001/06/15 15:22:08 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -69,8 +69,8 @@ #if defined(USE_IEEE) -#define NEGATIVE(x) ((*(GLuint *)&x) & (1<<31)) -#define DIFFERENT_SIGNS(x,y) (((*(GLuint *)&x)^(*(GLuint *)&y)) & (1<<31)) +#define NEGATIVE(x) (GET_FLOAT_BITS(x) & (1<<31)) +#define DIFFERENT_SIGNS(x,y) ((GET_FLOAT_BITS(x) ^ GET_FLOAT_BITS(y)) & (1<<31)) #else #define NEGATIVE(x) (x < 0) #define DIFFERENT_SIGNS(x,y) (x * y <= 0 && x - y != 0)