From: Jarkko Pöyry Date: Tue, 24 Feb 2015 02:15:05 +0000 (-0800) Subject: Move isCompressedFormat from CopyImageTests to gluTextureUtil. X-Git-Tag: upstream/0.1.0~1930^2 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=238d2aee289b3bc19b059ddbfc9e83892be1d8a6;p=platform%2Fupstream%2FVK-GL-CTS.git Move isCompressedFormat from CopyImageTests to gluTextureUtil. Change-Id: Ieeaf23f844f47e538f422fe180403ad9a6e473a6 --- diff --git a/framework/opengl/gluTextureUtil.cpp b/framework/opengl/gluTextureUtil.cpp index 7a0ef9813..35f4ada28 100644 --- a/framework/opengl/gluTextureUtil.cpp +++ b/framework/opengl/gluTextureUtil.cpp @@ -333,6 +333,56 @@ tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format) } } +bool isCompressedFormat (deUint32 internalFormat) +{ + switch (internalFormat) + { + case GL_ETC1_RGB8_OES: + case GL_COMPRESSED_R11_EAC: + case GL_COMPRESSED_SIGNED_R11_EAC: + case GL_COMPRESSED_RG11_EAC: + case GL_COMPRESSED_SIGNED_RG11_EAC: + case GL_COMPRESSED_RGB8_ETC2: + case GL_COMPRESSED_SRGB8_ETC2: + case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: + case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: + case GL_COMPRESSED_RGBA8_ETC2_EAC: + case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: + case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: + case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: + case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: + case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: + case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: + case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: + case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: + case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: + case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: + case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: + case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: + case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: + case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: + case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: + return true; + + default: + return false; + } +} + static tcu::TextureFormat::ChannelType mapGLChannelType (deUint32 dataType, bool normalized) { // \note Normalized bit is ignored where it doesn't apply. diff --git a/framework/opengl/gluTextureUtil.hpp b/framework/opengl/gluTextureUtil.hpp index c1cc6c8e4..9ce102e93 100644 --- a/framework/opengl/gluTextureUtil.hpp +++ b/framework/opengl/gluTextureUtil.hpp @@ -84,6 +84,7 @@ DataType getSampler3DType (tcu::TextureFormat format); DataType getSamplerCubeArrayType (tcu::TextureFormat format); bool isSizedFormatColorRenderable (const RenderContext& renderCtx, const ContextInfo& contextInfo, deUint32 sizedFormat); +bool isCompressedFormat (deUint32 internalFormat); } // glu diff --git a/modules/gles31/functional/es31fCopyImageTests.cpp b/modules/gles31/functional/es31fCopyImageTests.cpp index 89c458d0c..0217550a5 100644 --- a/modules/gles31/functional/es31fCopyImageTests.cpp +++ b/modules/gles31/functional/es31fCopyImageTests.cpp @@ -170,60 +170,11 @@ const char* targetToName (deUint32 target) } } -bool isCompressedFormat (deUint32 format) -{ - switch (format) - { - case GL_COMPRESSED_R11_EAC: - case GL_COMPRESSED_SIGNED_R11_EAC: - case GL_COMPRESSED_RG11_EAC: - case GL_COMPRESSED_SIGNED_RG11_EAC: - case GL_COMPRESSED_RGB8_ETC2: - case GL_COMPRESSED_SRGB8_ETC2: - case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: - case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: - case GL_COMPRESSED_RGBA8_ETC2_EAC: - case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: - case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: - case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: - case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: - case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: - case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: - case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: - case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: - case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: - case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: - case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: - case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: - case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: - case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: - case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: - case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: - return true; - - default: - return false; - } -} - string formatToName (deUint32 format) { string enumName; - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) enumName = glu::getCompressedTexFormatStr(format).toString().substr(14); // Strip GL_COMPRESSED_ else enumName = glu::getPixelFormatStr(format).toString().substr(3); // Strip GL_ @@ -233,7 +184,7 @@ string formatToName (deUint32 format) bool isFloatFormat (deUint32 format) { - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) return false; else return tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCLASS_FLOATING_POINT; @@ -241,7 +192,7 @@ bool isFloatFormat (deUint32 format) bool isUintFormat (deUint32 format) { - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) return false; else return tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER; @@ -249,7 +200,7 @@ bool isUintFormat (deUint32 format) bool isIntFormat (deUint32 format) { - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) return false; else return tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER; @@ -305,7 +256,7 @@ ImageInfo::ImageInfo (deUint32 format, deUint32 target, const IVec3& size) , m_size (size) { DE_ASSERT(m_target == GL_TEXTURE_2D_ARRAY || m_target == GL_TEXTURE_3D || m_size.z() == 1); - DE_ASSERT(isTextureTarget(m_target) || !isCompressedFormat(m_target)); + DE_ASSERT(isTextureTarget(m_target) || !glu::isCompressedFormat(m_target)); } @@ -349,9 +300,9 @@ deUint32 getMoreRestrictiveFormat (deUint32 formatA, deUint32 formatB) { if (formatA == formatB) return formatA; - else if (isCompressedFormat(formatA) && isAstcFormat(glu::mapGLCompressedTexFormat(formatA))) + else if (glu::isCompressedFormat(formatA) && isAstcFormat(glu::mapGLCompressedTexFormat(formatA))) return formatA; - else if (isCompressedFormat(formatB) && isAstcFormat(glu::mapGLCompressedTexFormat(formatB))) + else if (glu::isCompressedFormat(formatB) && isAstcFormat(glu::mapGLCompressedTexFormat(formatB))) return formatB; else if (isFloatFormat(formatA)) { @@ -365,11 +316,11 @@ deUint32 getMoreRestrictiveFormat (deUint32 formatA, deUint32 formatB) return formatB; } - else if (isCompressedFormat(formatA)) + else if (glu::isCompressedFormat(formatA)) { return formatA; } - else if (isCompressedFormat(formatB)) + else if (glu::isCompressedFormat(formatB)) { return formatB; } @@ -379,7 +330,7 @@ deUint32 getMoreRestrictiveFormat (deUint32 formatA, deUint32 formatB) int getTexelBlockSize (deUint32 format) { - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) return tcu::getBlockSize(glu::mapGLCompressedTexFormat(format)); else return glu::mapGLInternalFormat(format).getPixelSize(); @@ -387,7 +338,7 @@ int getTexelBlockSize (deUint32 format) IVec3 getTexelBlockPixelSize (deUint32 format) { - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) return tcu::getBlockPixelSize(glu::mapGLCompressedTexFormat(format)); else return IVec3(1, 1, 1); @@ -477,7 +428,7 @@ void genTexel (de::Random& rng, deUint32 glFormat, int texelBlockSize, const int access.setPixel(color, texelNdx, 0, 0); } } - else if (isCompressedFormat(glFormat)) + else if (glu::isCompressedFormat(glFormat)) { const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(glFormat); @@ -572,7 +523,7 @@ void genericTexImage (const glw::Functions& gl, DE_ASSERT(target == GL_TEXTURE_CUBE_MAP || faceNdx == 0); - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) { switch (getTargetTexDims(target)) { @@ -672,7 +623,7 @@ void genRenderbufferImage (const glw::Functions& gl, DE_ASSERT(info.getTarget() == GL_RENDERBUFFER); DE_ASSERT(info.getSize().z() == 1); DE_ASSERT(getLevelCount(info) == 1); - DE_ASSERT(!isCompressedFormat(info.getFormat())); + DE_ASSERT(!glu::isCompressedFormat(info.getFormat())); glu::Framebuffer framebuffer(gl); @@ -1021,7 +972,7 @@ void verifyTexture2D (tcu::TestContext& testContext, const vector >& data, const ImageInfo& info) { - if (isCompressedFormat(info.getFormat())) + if (glu::isCompressedFormat(info.getFormat())) { vector > levelDatas; vector levelAccesses; @@ -1122,7 +1073,7 @@ void verifyTexture3D (tcu::TestContext& testContext, const vector >& data, const ImageInfo& info) { - if (isCompressedFormat(info.getFormat())) + if (glu::isCompressedFormat(info.getFormat())) { vector > levelDatas; vector levelAccesses; @@ -1226,7 +1177,7 @@ void verifyTextureCubemap (tcu::TestContext& testContext, const vector >& data, const ImageInfo& info) { - if (isCompressedFormat(info.getFormat())) + if (glu::isCompressedFormat(info.getFormat())) { const tcu::CompressedTexFormat& compressedFormat = glu::mapGLCompressedTexFormat(info.getFormat()); const tcu::TextureFormat& decompressedFormat = tcu::getUncompressedFormat(compressedFormat); @@ -1385,7 +1336,7 @@ void verifyTexture2DArray (tcu::TestContext& testContext, const vector >& data, const ImageInfo& info) { - if (isCompressedFormat(info.getFormat())) + if (glu::isCompressedFormat(info.getFormat())) { vector > levelDatas; vector levelAccesses; @@ -1657,7 +1608,7 @@ CopyImageTest::~CopyImageTest (void) void checkFormatSupport (glu::ContextInfo& info, deUint32 format) { - if (isCompressedFormat(format)) + if (glu::isCompressedFormat(format)) { if (isAstcFormat(glu::mapGLCompressedTexFormat(format))) { @@ -2054,13 +2005,13 @@ void addCopyTests (TestCaseGroup* root, deUint32 srcFormat, deUint32 dstFormat) const IVec3 srcTexelBlockPixelSize = getTexelBlockPixelSize(srcFormat); const bool srcIs3D = srcTarget == GL_TEXTURE_2D_ARRAY || srcTarget == GL_TEXTURE_3D; - if (isCompressedFormat(srcFormat) && srcTarget == GL_RENDERBUFFER) + if (glu::isCompressedFormat(srcFormat) && srcTarget == GL_RENDERBUFFER) continue; if (srcTarget == GL_RENDERBUFFER && !isColorRenderable(srcFormat)) continue; - if (isCompressedFormat(srcFormat) && !tcu::isAstcFormat(glu::mapGLCompressedTexFormat(srcFormat)) && srcIs3D) + if (glu::isCompressedFormat(srcFormat) && !tcu::isAstcFormat(glu::mapGLCompressedTexFormat(srcFormat)) && srcIs3D) continue; for (int dstTargetNdx = 0; dstTargetNdx < DE_LENGTH_OF_ARRAY(targets); dstTargetNdx++) @@ -2069,13 +2020,13 @@ void addCopyTests (TestCaseGroup* root, deUint32 srcFormat, deUint32 dstFormat) const IVec3 dstTexelBlockPixelSize = getTexelBlockPixelSize(dstFormat); const bool dstIs3D = dstTarget == GL_TEXTURE_2D_ARRAY || dstTarget == GL_TEXTURE_3D; - if (isCompressedFormat(dstFormat) && dstTarget == GL_RENDERBUFFER) + if (glu::isCompressedFormat(dstFormat) && dstTarget == GL_RENDERBUFFER) continue; if (dstTarget == GL_RENDERBUFFER && !isColorRenderable(dstFormat)) continue; - if (isCompressedFormat(dstFormat) && !tcu::isAstcFormat(glu::mapGLCompressedTexFormat(dstFormat)) && dstIs3D) + if (glu::isCompressedFormat(dstFormat) && !tcu::isAstcFormat(glu::mapGLCompressedTexFormat(dstFormat)) && dstIs3D) continue; const string targetTestName = string(targetToName(srcTarget)) + "_to_" + targetToName(dstTarget);