From: George Sapountzis Date: Fri, 4 Nov 2011 14:24:19 +0000 (+0200) Subject: dri_util: move context functions X-Git-Tag: 062012170305~3356 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=2314021d603afa40321fb7b50881bc85d406c921;p=profile%2Fivi%2Fmesa.git dri_util: move context functions --- diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 1023394..c79e93d 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -30,9 +30,6 @@ PUBLIC const char __dri2ConfigOptions[] = static const uint __dri2NConfigOptions = 1; -static void dri_get_drawable(__DRIdrawable *pdp); -static void dri_put_drawable(__DRIdrawable *pdp); - /*****************************************************************/ /** \name Screen handling functions */ /*****************************************************************/ @@ -224,6 +221,41 @@ driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask) /*****************************************************************/ /*@{*/ +static void dri_get_drawable(__DRIdrawable *pdp); +static void dri_put_drawable(__DRIdrawable *pdp); + +/** + * This function takes both a read buffer and a draw buffer. This is needed + * for \c glXMakeCurrentReadSGI or GLX 1.3's \c glXMakeContextCurrent + * function. + */ +static int driBindContext(__DRIcontext *pcp, + __DRIdrawable *pdp, + __DRIdrawable *prp) +{ + /* + ** Assume error checking is done properly in glXMakeCurrent before + ** calling driUnbindContext. + */ + + if (!pcp) + return GL_FALSE; + + /* Bind the drawable to the context */ + pcp->driDrawablePriv = pdp; + pcp->driReadablePriv = prp; + if (pdp) { + pdp->driContextPriv = pcp; + dri_get_drawable(pdp); + } + if (prp && pdp != prp) { + dri_get_drawable(prp); + } + + /* Call device-specific MakeCurrent */ + return driDriverAPI.MakeCurrent(pcp, pdp, prp); +} + /** * Unbind context. * @@ -289,37 +321,8 @@ static int driUnbindContext(__DRIcontext *pcp) return GL_TRUE; } -/** - * This function takes both a read buffer and a draw buffer. This is needed - * for \c glXMakeCurrentReadSGI or GLX 1.3's \c glXMakeContextCurrent - * function. - */ -static int driBindContext(__DRIcontext *pcp, - __DRIdrawable *pdp, - __DRIdrawable *prp) -{ - /* - ** Assume error checking is done properly in glXMakeCurrent before - ** calling driUnbindContext. - */ - - if (!pcp) - return GL_FALSE; - - /* Bind the drawable to the context */ - pcp->driDrawablePriv = pdp; - pcp->driReadablePriv = prp; - if (pdp) { - pdp->driContextPriv = pcp; - dri_get_drawable(pdp); - } - if (prp && pdp != prp) { - dri_get_drawable(prp); - } +/*@}*/ - /* Call device-specific MakeCurrent */ - return driDriverAPI.MakeCurrent(pcp, pdp, prp); -} static __DRIdrawable * dri2CreateNewDrawable(__DRIscreen *screen, @@ -427,8 +430,6 @@ driDestroyDrawable(__DRIdrawable *pdp) dri_put_drawable(pdp); } -/*@}*/ - static unsigned int dri2GetAPIMask(__DRIscreen *screen) {