From: Christoph Bumiller Date: Tue, 14 May 2013 21:42:39 +0000 (+0200) Subject: nv50: setup scissors on clear_render_target/depth_stencil X-Git-Tag: upstream/10.3~1901 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=200382be8576c43a668724c77b0f1b5a80b3adba;p=platform%2Fupstream%2Fmesa.git nv50: setup scissors on clear_render_target/depth_stencil [imirkin: add logic to also clear the "regular" scissors] Reviewed-by: Ilia Mirkin Cc: "10.2" --- diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c index 1f37527..6e68fb8 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c @@ -288,6 +288,14 @@ nv50_clear_render_target(struct pipe_context *pipe, PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR); + BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); + PUSH_DATA (push, ( width << 16) | dstx); + PUSH_DATA (push, (height << 16) | dsty); + BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); + PUSH_DATA (push, 8192 << 16); + PUSH_DATA (push, 8192 << 16); + nv50->scissors_dirty |= 1; + BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1); PUSH_DATA (push, 1); BEGIN_NV04(push, NV50_3D(RT_ADDRESS_HIGH(0)), 5); @@ -325,7 +333,7 @@ nv50_clear_render_target(struct pipe_context *pipe, (z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); } - nv50->dirty |= NV50_NEW_FRAMEBUFFER; + nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR; } static void @@ -364,6 +372,14 @@ nv50_clear_depth_stencil(struct pipe_context *pipe, PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR); + BEGIN_NV04(push, NV50_3D(SCREEN_SCISSOR_HORIZ), 2); + PUSH_DATA (push, ( width << 16) | dstx); + PUSH_DATA (push, (height << 16) | dsty); + BEGIN_NV04(push, NV50_3D(SCISSOR_HORIZ(0)), 2); + PUSH_DATA (push, 8192 << 16); + PUSH_DATA (push, 8192 << 16); + nv50->scissors_dirty |= 1; + BEGIN_NV04(push, NV50_3D(ZETA_ADDRESS_HIGH), 5); PUSH_DATAh(push, bo->offset + sf->offset); PUSH_DATA (push, bo->offset + sf->offset); @@ -390,7 +406,7 @@ nv50_clear_depth_stencil(struct pipe_context *pipe, (z << NV50_3D_CLEAR_BUFFERS_LAYER__SHIFT)); } - nv50->dirty |= NV50_NEW_FRAMEBUFFER; + nv50->dirty |= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR; } void