From: Brian Date: Fri, 14 Dec 2007 18:42:28 +0000 (-0700) Subject: set SamplerUnit[] entry in load_texture() just to be safe X-Git-Tag: 062012170305~18010 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=1fe385fdc96688a5249d52184f457910a0c25488;p=profile%2Fivi%2Fmesa.git set SamplerUnit[] entry in load_texture() just to be safe (cherry picked from commit fce4612f8a29ee1798c9326a431a139d856c7a04) --- diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index bcf9102..dcd7f90 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -957,6 +957,10 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) p->program->Base.ShadowSamplers |= 1 << unit; p->program->Base.SamplersUsed |= (1 << unit); + /* This identity mapping should already be in place + * (see _mesa_init_program_struct()) but let's be safe. + */ + p->program->Base.SamplerUnits[unit] = unit; } else p->src_texture[unit] = get_zero(p);