From: Alex Deucher Date: Thu, 10 Feb 2011 19:51:33 +0000 (-0500) Subject: drm/radeon/kms: use linear aligned for 6xx/7xx bo blits X-Git-Tag: upstream/snapshot3+hdmi~11448^2~9 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=1ea9dbf250ae6706400dc0e3d6e1cc7540830731;p=platform%2Fadaptation%2Frenesas_rcar%2Frenesas_kernel.git drm/radeon/kms: use linear aligned for 6xx/7xx bo blits Not only is linear aligned supposedly more performant, linear general is only supported by the CB in single slice mode. The texture hardware doesn't support linear general, but I think the hw automatically upgrades it to linear aligned. Signed-off-by: Alex Deucher Signed-off-by: Dave Airlie --- diff --git a/drivers/gpu/drm/radeon/r600_blit_kms.c b/drivers/gpu/drm/radeon/r600_blit_kms.c index 69d94dd..41f7aaf 100644 --- a/drivers/gpu/drm/radeon/r600_blit_kms.c +++ b/drivers/gpu/drm/radeon/r600_blit_kms.c @@ -54,7 +54,7 @@ set_render_target(struct radeon_device *rdev, int format, if (h < 8) h = 8; - cb_color_info = ((format << 2) | (1 << 27)); + cb_color_info = ((format << 2) | (1 << 27) | (1 << 8)); pitch = (w / 8) - 1; slice = ((w * h) / 64) - 1; @@ -202,7 +202,7 @@ set_tex_resource(struct radeon_device *rdev, if (h < 1) h = 1; - sq_tex_resource_word0 = (1 << 0); + sq_tex_resource_word0 = (1 << 0) | (1 << 3); sq_tex_resource_word0 |= ((((pitch >> 3) - 1) << 8) | ((w - 1) << 19));