From: Marek Olšák Date: Sat, 10 Jun 2017 17:36:11 +0000 (+0200) Subject: st/mesa: move blend color into its own state atom X-Git-Tag: upstream/18.1.0~8533 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=1c818fff0cbce5fce1d3d1b6cd273797e6fa80d6;p=platform%2Fupstream%2Fmesa.git st/mesa: move blend color into its own state atom This is now sensible thanks to the NewBlendColor flag. Reviewed-by: Timothy Arceri Reviewed-by: Nicolai Hähnle --- diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index 43b16f8..103c500 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -276,10 +276,13 @@ st_update_blend( struct st_context *st ) } cso_set_blend(st->cso_context, blend); +} - { - struct pipe_blend_color bc; - COPY_4FV(bc.color, ctx->Color.BlendColorUnclamped); - cso_set_blend_color(st->cso_context, &bc); - } +void +st_update_blend_color(struct st_context *st) +{ + struct pipe_blend_color bc; + + COPY_4FV(bc.color, st->ctx->Color.BlendColorUnclamped); + cso_set_blend_color(st->cso_context, &bc); } diff --git a/src/mesa/state_tracker/st_atom_list.h b/src/mesa/state_tracker/st_atom_list.h index 614ee90..81a9308 100644 --- a/src/mesa/state_tracker/st_atom_list.h +++ b/src/mesa/state_tracker/st_atom_list.h @@ -14,6 +14,7 @@ ST_STATE(ST_NEW_VIEWPORT, st_update_viewport) ST_STATE(ST_NEW_SCISSOR, st_update_scissor) ST_STATE(ST_NEW_WINDOW_RECTANGLES, st_update_window_rectangles) ST_STATE(ST_NEW_BLEND, st_update_blend) +ST_STATE(ST_NEW_BLEND_COLOR, st_update_blend_color) ST_STATE(ST_NEW_VS_SAMPLER_VIEWS, st_update_vertex_textures) ST_STATE(ST_NEW_FS_SAMPLER_VIEWS, st_update_fragment_textures) diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 18f2026..f57cd6a 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -503,7 +503,7 @@ static void st_init_driver_flags(struct st_context *st) f->NewScissorTest = ST_NEW_SCISSOR | ST_NEW_RASTERIZER; f->NewAlphaTest = ST_NEW_DSA; f->NewBlend = ST_NEW_BLEND; - f->NewBlendColor = ST_NEW_BLEND; /* TODO: add an atom for blend color */ + f->NewBlendColor = ST_NEW_BLEND_COLOR; f->NewColorMask = ST_NEW_BLEND; f->NewDepth = ST_NEW_DSA; f->NewLogicOp = ST_NEW_BLEND;