From: Paul Berry Date: Thu, 9 Jan 2014 19:27:38 +0000 (-0800) Subject: mesa: Fold long lines introduced by the previous patch. X-Git-Tag: upstream/10.1.2~576 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=1aef45578ced422df622a251fcce83bbe01d617e;p=platform%2Fupstream%2Fmesa.git mesa: Fold long lines introduced by the previous patch. Reviewed-by: Chris Forbes Reviewed-by: Brian Paul --- diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c index 1ccf2e2..0795e56 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c @@ -69,7 +69,8 @@ brw_upload_gs_ubo_surfaces(struct brw_context *brw) struct gl_context *ctx = &brw->ctx; /* _NEW_PROGRAM */ - struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; + struct gl_shader_program *prog = + ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; if (!prog) return; @@ -93,7 +94,8 @@ brw_upload_gs_abo_surfaces(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* _NEW_PROGRAM */ - struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; + struct gl_shader_program *prog = + ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; if (prog) { /* CACHE_NEW_GS_PROG */ diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs.c b/src/mesa/drivers/dri/i965/brw_vec4_gs.c index 80e6f97..abc181b 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs.c +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs.c @@ -296,8 +296,9 @@ brw_upload_gs_prog(struct brw_context *brw) if (!brw_search_cache(&brw->cache, BRW_GS_PROG, &key, sizeof(key), &stage_state->prog_offset, &brw->gs.prog_data)) { - bool success = do_gs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY], - gp, &key); + bool success = + do_gs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY], gp, + &key); assert(success); } brw->gs.base.prog_data = &brw->gs.prog_data->base.base; diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index be260ae..a4f2ac6 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -482,8 +482,9 @@ static void brw_upload_vs_prog(struct brw_context *brw) if (!brw_search_cache(&brw->cache, BRW_VS_PROG, &key, sizeof(key), &brw->vs.base.prog_offset, &brw->vs.prog_data)) { - bool success = do_vs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX], - vp, &key); + bool success = + do_vs_prog(brw, ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX], vp, + &key); (void) success; assert(success); } diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 06e246a..bb56d7a 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -130,7 +130,8 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* _NEW_PROGRAM */ - struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; + struct gl_shader_program *prog = + ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; if (!prog) return; @@ -154,7 +155,8 @@ brw_upload_vs_abo_surfaces(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* _NEW_PROGRAM */ - struct gl_shader_program *prog = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; + struct gl_shader_program *prog = + ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; if (prog) { /* CACHE_NEW_VS_PROG */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 28ce6a1..ec9f981 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1801,7 +1801,8 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY], errMsg)) { _mesa_warning(ctx, "Shader program %u is invalid: %s", - ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Name, errMsg); + ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]->Name, + errMsg); } } #endif @@ -1822,7 +1823,8 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT], errMsg)) { _mesa_warning(ctx, "Shader program %u is invalid: %s", - ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]->Name, errMsg); + ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]->Name, + errMsg); } } #endif diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index bde548f..bdebbc1 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -94,9 +94,12 @@ update_program_enables(struct gl_context *ctx) static GLbitfield update_program(struct gl_context *ctx) { - const struct gl_shader_program *vsProg = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; - const struct gl_shader_program *gsProg = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; - struct gl_shader_program *fsProg = ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]; + const struct gl_shader_program *vsProg = + ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; + const struct gl_shader_program *gsProg = + ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; + struct gl_shader_program *fsProg = + ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]; const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current; diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 9eaa698..74897ba 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -393,7 +393,8 @@ _mesa_BeginTransformFeedback(GLenum mode) return; } - info = &ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]->LinkedTransformFeedback; + info = + &ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]->LinkedTransformFeedback; if (info->NumOutputs == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index c710b74..a5013ed 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -218,7 +218,8 @@ static void st_bind_ubos(struct st_context *st, static void bind_vs_ubos(struct st_context *st) { - struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; + struct gl_shader_program *prog = + st->ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; if (!prog) return; @@ -237,7 +238,8 @@ const struct st_tracked_state st_bind_vs_ubos = { static void bind_fs_ubos(struct st_context *st) { - struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]; + struct gl_shader_program *prog = + st->ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]; if (!prog) return; @@ -256,7 +258,8 @@ const struct st_tracked_state st_bind_fs_ubos = { static void bind_gs_ubos(struct st_context *st) { - struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; + struct gl_shader_program *prog = + st->ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; if (!prog) return;