From: tomhudson@google.com Date: Wed, 18 Jan 2012 21:28:01 +0000 (+0000) Subject: Interpolate vertical linear gradients for improved quality. X-Git-Tag: accepted/tizen/5.0/unified/20181102.025319~16945 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=13e812c69a9e2b2550871573786fc72b17bdd766;p=platform%2Fupstream%2FlibSkiaSharp.git Interpolate vertical linear gradients for improved quality. Consolidate interpolation functions, add new faster more accurate dithering interpolator. git-svn-id: http://skia.googlecode.com/svn/trunk@3072 2bbb7eff-a529-9590-31e7-b0007b416f81 --- diff --git a/include/core/SkColorPriv.h b/include/core/SkColorPriv.h index 714e845..befc249 100644 --- a/include/core/SkColorPriv.h +++ b/include/core/SkColorPriv.h @@ -216,6 +216,57 @@ static inline SkPMColor SkPackARGB32(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { } /** + * Abstract 4-byte interpolation, implemented on top of SkPMColor + * utility functions. Third parameter controls blending of the first two: + * (src, dst, 0) returns dst + * (src, dst, 0xFF) returns src + */ +static inline SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, + U8CPU srcWeight) { + unsigned scale = SkAlpha255To256(srcWeight); + + unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale); + unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale); + unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale); + unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale); + + return SkPackARGB32(a, r, g, b); +} + +/** + * 32b optimized version; currently appears to be 10% faster even on 64b + * architectures than an equivalent 64b version and 30% faster than + * SkFourByteInterp(). Third parameter controls blending of the first two: + * (src, dst, 0) returns dst + * (src, dst, 0xFF) returns src + * ** Does not match the results of SkFourByteInterp() because we use + * a more accurate scale computation! + * TODO: migrate Skia function to using an accurate 255->266 alpha + * conversion. + */ +static inline SkPMColor SkFastFourByteInterp(SkPMColor src, + SkPMColor dst, + U8CPU srcWeight) { + SkASSERT(srcWeight < 256); + + // Reorders ARGB to AG-RB in order to reduce the number of operations. + const uint32_t mask = 0xFF00FF; + uint32_t src_rb = src & mask; + uint32_t src_ag = (src >> 8) & mask; + uint32_t dst_rb = dst & mask; + uint32_t dst_ag = (dst >> 8) & mask; + + // scale = srcWeight + (srcWeight >> 7) is more accurate than + // scale = srcWeight + 1, but 7% slower + int scale = srcWeight + (srcWeight >> 7); + + uint32_t ret_rb = src_rb * scale + (256 - scale) * dst_rb; + uint32_t ret_ag = src_ag * scale + (256 - scale) * dst_ag; + + return (ret_ag & ~mask) | ((ret_rb & ~mask) >> 8); +} + +/** * Same as SkPackARGB32, but this version guarantees to not check that the * values are premultiplied in the debug version. */ diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp index fdf1798..952e0f2 100644 --- a/src/core/SkXfermode.cpp +++ b/src/core/SkXfermode.cpp @@ -12,17 +12,6 @@ #define SkAlphaMulAlpha(a, b) SkMulDiv255Round(a, b) -static SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, U8CPU alpha) { - unsigned scale = SkAlpha255To256(alpha); - - unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale); - unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale); - unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale); - unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale); - - return SkPackARGB32(a, r, g, b); -} - #if 0 // idea for higher precision blends in xfer procs (and slightly faster) // see DstATop as a probable caller diff --git a/src/effects/SkAvoidXfermode.cpp b/src/effects/SkAvoidXfermode.cpp index d2cd49b..9f4e396 100644 --- a/src/effects/SkAvoidXfermode.cpp +++ b/src/effects/SkAvoidXfermode.cpp @@ -98,16 +98,6 @@ static int scale_dist_14(int dist, uint32_t mul, uint32_t sub) return result; } -static SkPMColor SkFourByteInterp(SkPMColor src, SkPMColor dst, unsigned scale) -{ - unsigned a = SkAlphaBlend(SkGetPackedA32(src), SkGetPackedA32(dst), scale); - unsigned r = SkAlphaBlend(SkGetPackedR32(src), SkGetPackedR32(dst), scale); - unsigned g = SkAlphaBlend(SkGetPackedG32(src), SkGetPackedG32(dst), scale); - unsigned b = SkAlphaBlend(SkGetPackedB32(src), SkGetPackedB32(dst), scale); - - return SkPackARGB32(a, r, g, b); -} - static inline unsigned Accurate255To256(unsigned x) { return x + (x >> 7); } diff --git a/src/effects/SkGradientShader.cpp b/src/effects/SkGradientShader.cpp index 729d39b..8c6bcfb 100644 --- a/src/effects/SkGradientShader.cpp +++ b/src/effects/SkGradientShader.cpp @@ -119,28 +119,41 @@ public: virtual bool isOpaque() const SK_OVERRIDE; enum { - kCache16Bits = 8, // seems like enough for visual accuracy - kCache16Count = 1 << kCache16Bits, - kCache16Mask = kCache16Count - 1, + /// Seems like enough for visual accuracy. TODO: if pos[] deserves + /// it, use a larger cache. + kCache16Bits = 8, + kGradient16Length = (1 << kCache16Bits), + /// Each cache gets 1 extra entry at the end so we don't have to + /// test for end-of-cache in lerps. This is also the value used + /// to stride *writes* into the dither cache; it must not be zero. + /// Total space for a cache is 2x kCache16Count entries: one + /// regular cache, one for dithering. + kCache16Count = kGradient16Length + 1, kCache16Shift = 16 - kCache16Bits, kSqrt16Shift = 8 - kCache16Bits, - kCache32Bits = 8, // pretty much should always be 8 - kCache32Count = 1 << kCache32Bits, - kCache32Mask = kCache32Count - 1, + /// Seems like enough for visual accuracy. TODO: if pos[] deserves + /// it, use a larger cache. + kCache32Bits = 8, + kGradient32Length = (1 << kCache32Bits), + /// Each cache gets 1 extra entry at the end so we don't have to + /// test for end-of-cache in lerps. This is also the value used + /// to stride *writes* into the dither cache; it must not be zero. + /// Total space for a cache is 2x kCache32Count entries: one + /// regular cache, one for dithering. + kCache32Count = kGradient32Length + 1, kCache32Shift = 16 - kCache32Bits, kSqrt32Shift = 8 - kCache32Bits, - /** ToggleMasks are used in dithering to switch between the two - halves of the gradient cache; they should be equal to the size - of a half-cache. - */ + /// This value is used to *read* the dither cache; it may be 0 + /// if dithering is disabled. #ifdef USE_DITHER_32BIT_GRADIENT - kToggleMask32 = kCache32Count, + kDitherStride32 = kCache32Count, #else - kToggleMask32 = 0, + kDitherStride32 = 0, #endif - kToggleMask16 = kCache16Count + kDitherStride16 = kCache16Count, + kLerpRemainderMask32 = (1 << (16 - kCache32Bits)) - 1 }; @@ -557,10 +570,11 @@ void Gradient_Shader::Build32bitCache(SkPMColor cache[], SkColor c0, SkColor c1, do { cache[0] = SkPremultiplyARGBInline(a >> 16, r >> 16, g >> 16, b >> 16); - cache[kCache32Count] = SkPremultiplyARGBInline(dither_ceil_fixed_to_8(a), - dither_fixed_to_8(r), - dither_fixed_to_8(g), - dither_fixed_to_8(b)); + cache[kCache32Count] = + SkPremultiplyARGBInline(dither_ceil_fixed_to_8(a), + dither_fixed_to_8(r), + dither_fixed_to_8(g), + dither_fixed_to_8(b)); cache += 1; a += da; r += dr; @@ -586,6 +600,14 @@ static inline U16CPU bitsTo16(unsigned x, const unsigned bits) { return 0; } +/** We duplicate the last value in each half of the cache so that + interpolation doesn't have to special-case being at the last point. +*/ +static void complete_16bit_cache(uint16_t* cache, int stride) { + cache[stride - 1] = cache[stride - 2]; + cache[2 * stride - 1] = cache[2 * stride - 2]; +} + const uint16_t* Gradient_Shader::getCache16() const { if (fCache16 == NULL) { // double the count for dither entries @@ -597,7 +619,8 @@ const uint16_t* Gradient_Shader::getCache16() const { } fCache16 = fCache16Storage; if (fColorCount == 2) { - Build16bitCache(fCache16, fOrigColors[0], fOrigColors[1], kCache16Count); + Build16bitCache(fCache16, fOrigColors[0], fOrigColors[1], + kGradient16Length); } else { Rec* rec = fRecs; int prevIndex = 0; @@ -609,7 +632,8 @@ const uint16_t* Gradient_Shader::getCache16() const { Build16bitCache(fCache16 + prevIndex, fOrigColors[i-1], fOrigColors[i], nextIndex - prevIndex + 1); prevIndex = nextIndex; } - SkASSERT(prevIndex == kCache16Count - 1); + // one extra space left over at the end for complete_16bit_cache() + SkASSERT(prevIndex == kGradient16Length - 1); } if (fMapper) { @@ -617,7 +641,7 @@ const uint16_t* Gradient_Shader::getCache16() const { uint16_t* linear = fCache16; // just computed linear data uint16_t* mapped = fCache16Storage; // storage for mapped data SkUnitMapper* map = fMapper; - for (int i = 0; i < kCache16Count; i++) { + for (int i = 0; i < kGradient16Length; i++) { int index = map->mapUnit16(bitsTo16(i, kCache16Bits)) >> kCache16Shift; mapped[i] = linear[index]; mapped[i + kCache16Count] = linear[index + kCache16Count]; @@ -625,10 +649,19 @@ const uint16_t* Gradient_Shader::getCache16() const { sk_free(fCache16); fCache16 = fCache16Storage; } + complete_16bit_cache(fCache16, kCache16Count); } return fCache16; } +/** We duplicate the last value in each half of the cache so that + interpolation doesn't have to special-case being at the last point. +*/ +static void complete_32bit_cache(SkPMColor* cache, int stride) { + cache[stride - 1] = cache[stride - 2]; + cache[2 * stride - 1] = cache[2 * stride - 2]; +} + const SkPMColor* Gradient_Shader::getCache32() const { if (fCache32 == NULL) { // double the count for dither entries @@ -642,13 +675,13 @@ const SkPMColor* Gradient_Shader::getCache32() const { fCache32 = (SkPMColor*)fCache32PixelRef->getAddr(); if (fColorCount == 2) { Build32bitCache(fCache32, fOrigColors[0], fOrigColors[1], - kCache32Count, fCacheAlpha); + kGradient32Length, fCacheAlpha); } else { Rec* rec = fRecs; int prevIndex = 0; for (int i = 1; i < fColorCount; i++) { int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache32Shift; - SkASSERT(nextIndex < kCache32Count); + SkASSERT(nextIndex < kGradient32Length); if (nextIndex > prevIndex) Build32bitCache(fCache32 + prevIndex, fOrigColors[i-1], @@ -656,7 +689,7 @@ const SkPMColor* Gradient_Shader::getCache32() const { nextIndex - prevIndex + 1, fCacheAlpha); prevIndex = nextIndex; } - SkASSERT(prevIndex == kCache32Count - 1); + SkASSERT(prevIndex == kGradient32Length - 1); } if (fMapper) { @@ -665,7 +698,7 @@ const SkPMColor* Gradient_Shader::getCache32() const { SkPMColor* linear = fCache32; // just computed linear data SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapped data SkUnitMapper* map = fMapper; - for (int i = 0; i < kCache32Count; i++) { + for (int i = 0; i < kGradient32Length; i++) { int index = map->mapUnit16((i << 8) | i) >> 8; mapped[i] = linear[index]; mapped[i + kCache32Count] = linear[index + kCache32Count]; @@ -674,6 +707,7 @@ const SkPMColor* Gradient_Shader::getCache32() const { fCache32PixelRef = newPR; fCache32 = (SkPMColor*)newPR->getAddr(); } + complete_32bit_cache(fCache32, kCache32Count); } return fCache32; } @@ -695,7 +729,7 @@ void Gradient_Shader::commonAsABitmap(SkBitmap* bitmap) const { if (fMapper) { // force our cahce32pixelref to be built (void)this->getCache32(); - bitmap->setConfig(SkBitmap::kARGB_8888_Config, kCache32Count, 1); + bitmap->setConfig(SkBitmap::kARGB_8888_Config, kGradient32Length, 1); bitmap->setPixelRef(fCache32PixelRef); return; } @@ -735,7 +769,9 @@ void Gradient_Shader::commonAsABitmap(SkBitmap* bitmap) const { if (!gCache->find(storage.get(), size, bitmap)) { // force our cahce32pixelref to be built (void)this->getCache32(); - bitmap->setConfig(SkBitmap::kARGB_8888_Config, kCache32Count, 1); + // Only expose the linear section of the cache; don't let the caller + // know about the padding at the end to make interpolation faster. + bitmap->setConfig(SkBitmap::kARGB_8888_Config, kGradient32Length, 1); bitmap->setPixelRef(fCache32PixelRef); gCache->add(storage.get(), size, *bitmap); @@ -851,7 +887,7 @@ bool Linear_Gradient::setContext(const SkBitmap& device, const SkPaint& paint, SkASSERT(fi <= 0xFF); \ fx += dx; \ *dstC++ = cache[toggle + fi]; \ - toggle ^= Gradient_Shader::kToggleMask32; \ + toggle ^= Gradient_Shader::kDitherStride32; \ } while (0) namespace { @@ -860,15 +896,28 @@ typedef void (*LinearShadeProc)(TileProc proc, SkFixed dx, SkFixed fx, SkPMColor* dstC, const SkPMColor* cache, int toggle, int count); -void shadeSpan_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx, - SkPMColor* SK_RESTRICT dstC, - const SkPMColor* SK_RESTRICT cache, - int toggle, int count) { - // we're a vertical gradient, so no change in a span - unsigned fi = proc(fx) >> Gradient_Shader::kCache32Shift; - sk_memset32_dither(dstC, cache[toggle + fi], - cache[(toggle ^ Gradient_Shader::kToggleMask32) + fi], count); - +// lerp is unnecessary if there are no sharp discontinuities in the +// gradient - which must be true if there are only 2 colors - but for +// vertical gradients it's so cheap we do it anyway. +void shadeSpan_linear_vertical_lerp(TileProc proc, SkFixed dx, SkFixed fx, + SkPMColor* SK_RESTRICT dstC, + const SkPMColor* SK_RESTRICT cache, + int toggle, int count) { + // We're a vertical gradient, so no change in a span. + // If colors change sharply across the gradient, dithering is + // insufficient (it subsamples the color space) and we need to lerp. + unsigned fullIndex = proc(fx); + unsigned fi = fullIndex >> (16 - Gradient_Shader::kCache32Bits); + unsigned remainder = fullIndex & Gradient_Shader::kLerpRemainderMask32; + SkPMColor lerp = + SkFastFourByteInterp( + cache[toggle + fi + 1], + cache[toggle + fi], remainder); + SkPMColor dlerp = + SkFastFourByteInterp( + cache[(toggle ^ Gradient_Shader::kDitherStride32) + fi + 1], + cache[(toggle ^ Gradient_Shader::kDitherStride32) + fi], remainder); + sk_memset32_dither(dstC, lerp, dlerp, count); } void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx, @@ -876,12 +925,12 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx, const SkPMColor* SK_RESTRICT cache, int toggle, int count) { SkClampRange range; - range.init(fx, dx, count, 0, 0xFF); + range.init(fx, dx, count, 0, Gradient_Shader::kGradient32Length); if ((count = range.fCount0) > 0) { sk_memset32_dither(dstC, cache[toggle + range.fV0], - cache[(toggle ^ Gradient_Shader::kToggleMask32) + range.fV0], + cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV0], count); dstC += count; } @@ -903,13 +952,11 @@ void shadeSpan_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx, if ((count = range.fCount2) > 0) { sk_memset32_dither(dstC, cache[toggle + range.fV1], - cache[(toggle ^ Gradient_Shader::kToggleMask32) + range.fV1], + cache[(toggle ^ Gradient_Shader::kDitherStride32) + range.fV1], count); } } -// TODO: we could merge mirror and repeat if we passed in a pointer to the -// *_8bits proc, but that'd lose inlining, which might be significant here. void shadeSpan_linear_mirror(TileProc proc, SkFixed dx, SkFixed fx, SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache, @@ -919,7 +966,7 @@ void shadeSpan_linear_mirror(TileProc proc, SkFixed dx, SkFixed fx, SkASSERT(fi <= 0xFF); fx += dx; *dstC++ = cache[toggle + fi]; - toggle ^= Gradient_Shader::kToggleMask32; + toggle ^= Gradient_Shader::kDitherStride32; } while (--count != 0); } @@ -932,9 +979,10 @@ void shadeSpan_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx, SkASSERT(fi <= 0xFF); fx += dx; *dstC++ = cache[toggle + fi]; - toggle ^= Gradient_Shader::kToggleMask32; + toggle ^= Gradient_Shader::kDitherStride32; } while (--count != 0); } + } void Linear_Gradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, @@ -946,7 +994,7 @@ void Linear_Gradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, TileProc proc = fTileProc; const SkPMColor* SK_RESTRICT cache = this->getCache32(); #ifdef USE_DITHER_32BIT_GRADIENT - int toggle = ((x ^ y) & 1) << kCache32Bits; + int toggle = ((x ^ y) & 1) * kDitherStride32; #else int toggle = 0; #endif @@ -967,7 +1015,7 @@ void Linear_Gradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, LinearShadeProc shadeProc = shadeSpan_linear_repeat; if (SkFixedNearlyZero(dx)) { - shadeProc = shadeSpan_linear_vertical; + shadeProc = shadeSpan_linear_vertical_lerp; } else if (proc == clamp_tileproc) { shadeProc = shadeSpan_linear_clamp; } else if (proc == mirror_tileproc) { @@ -984,7 +1032,7 @@ void Linear_Gradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, unsigned fi = proc(SkScalarToFixed(srcPt.fX)); SkASSERT(fi <= 0xFFFF); *dstC++ = cache[toggle + (fi >> kCache32Shift)]; - toggle ^= Gradient_Shader::kToggleMask32; + toggle ^= Gradient_Shader::kDitherStride32; dstX += SK_Scalar1; } while (--count != 0); } @@ -998,7 +1046,7 @@ SkShader::BitmapType Linear_Gradient::asABitmap(SkBitmap* bitmap, this->commonAsABitmap(bitmap); } if (matrix) { - matrix->setScale(SkIntToScalar(kCache32Count), SK_Scalar1); + matrix->setScale(SkIntToScalar(kGradient32Length), SK_Scalar1); matrix->preConcat(fPtsToUnit); } if (xy) { @@ -1035,10 +1083,10 @@ static void dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, #define NO_CHECK_ITER_16 \ do { \ unsigned fi = fx >> Gradient_Shader::kCache16Shift; \ - SkASSERT(fi <= Gradient_Shader::kCache16Mask); \ + SkASSERT(fi < Gradient_Shader::kCache16Count); \ fx += dx; \ *dstC++ = cache[toggle + fi]; \ - toggle ^= Gradient_Shader::kToggleMask16; \ + toggle ^= Gradient_Shader::kDitherStride16; \ } while (0) namespace { @@ -1053,9 +1101,9 @@ void shadeSpan16_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx, int toggle, int count) { // we're a vertical gradient, so no change in a span unsigned fi = proc(fx) >> Gradient_Shader::kCache16Shift; - SkASSERT(fi <= Gradient_Shader::kCache16Mask); + SkASSERT(fi < Gradient_Shader::kCache16Count); dither_memset16(dstC, cache[toggle + fi], - cache[(toggle ^ Gradient_Shader::kToggleMask16) + fi], count); + cache[(toggle ^ Gradient_Shader::kDitherStride16) + fi], count); } @@ -1064,12 +1112,12 @@ void shadeSpan16_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx, const uint16_t* SK_RESTRICT cache, int toggle, int count) { SkClampRange range; - range.init(fx, dx, count, 0, Gradient_Shader::kCache16Mask); + range.init(fx, dx, count, 0, Gradient_Shader::kGradient16Length); if ((count = range.fCount0) > 0) { dither_memset16(dstC, cache[toggle + range.fV0], - cache[(toggle ^ Gradient_Shader::kToggleMask16) + range.fV0], + cache[(toggle ^ Gradient_Shader::kDitherStride16) + range.fV0], count); dstC += count; } @@ -1091,7 +1139,7 @@ void shadeSpan16_linear_clamp(TileProc proc, SkFixed dx, SkFixed fx, if ((count = range.fCount2) > 0) { dither_memset16(dstC, cache[toggle + range.fV1], - cache[(toggle ^ Gradient_Shader::kToggleMask16) + range.fV1], + cache[(toggle ^ Gradient_Shader::kDitherStride16) + range.fV1], count); } } @@ -1103,10 +1151,10 @@ void shadeSpan16_linear_mirror(TileProc proc, SkFixed dx, SkFixed fx, do { unsigned fi = mirror_bits(fx >> Gradient_Shader::kCache16Shift, Gradient_Shader::kCache16Bits); - SkASSERT(fi <= Gradient_Shader::kCache16Mask); + SkASSERT(fi < Gradient_Shader::kCache16Count); fx += dx; *dstC++ = cache[toggle + fi]; - toggle ^= Gradient_Shader::kToggleMask16; + toggle ^= Gradient_Shader::kDitherStride16; } while (--count != 0); } @@ -1118,10 +1166,10 @@ void shadeSpan16_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx, do { unsigned fi = repeat_bits(fx >> Gradient_Shader::kCache16Shift, Gradient_Shader::kCache16Bits); - SkASSERT(fi <= Gradient_Shader::kCache16Mask); + SkASSERT(fi < Gradient_Shader::kCache16Count); fx += dx; *dstC++ = cache[toggle + fi]; - toggle ^= Gradient_Shader::kToggleMask16; + toggle ^= Gradient_Shader::kDitherStride16; } while (--count != 0); } } @@ -1134,7 +1182,7 @@ void Linear_Gradient::shadeSpan16(int x, int y, SkMatrix::MapXYProc dstProc = fDstToIndexProc; TileProc proc = fTileProc; const uint16_t* SK_RESTRICT cache = this->getCache16(); - int toggle = ((x ^ y) & 1) << kCache16Bits; + int toggle = ((x ^ y) & 1) * kDitherStride16; if (fDstToIndexClass != kPerspective_MatrixClass) { dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, @@ -1171,7 +1219,7 @@ void Linear_Gradient::shadeSpan16(int x, int y, int index = fi >> kCache16Shift; *dstC++ = cache[toggle + index]; - toggle ^= Gradient_Shader::kToggleMask16; + toggle ^= Gradient_Shader::kDitherStride16; dstX += SK_Scalar1; } while (--count != 0); @@ -1263,7 +1311,7 @@ void shadeSpan16_radial_clamp(SkScalar sfx, SkScalar sdx, fx += dx; *dstC++ = cache[toggle + (sqrt_table[fi] >> Gradient_Shader::kSqrt16Shift)]; - toggle ^= Gradient_Shader::kToggleMask16; + toggle ^= Gradient_Shader::kDitherStride16; } while (--count != 0); } else { do { @@ -1275,7 +1323,7 @@ void shadeSpan16_radial_clamp(SkScalar sfx, SkScalar sdx, fy += dy; *dstC++ = cache[toggle + (sqrt_table[fi] >> Gradient_Shader::kSqrt16Shift)]; - toggle ^= Gradient_Shader::kToggleMask16; + toggle ^= Gradient_Shader::kDitherStride16; } while (--count != 0); } } @@ -1298,7 +1346,7 @@ void shadeSpan16_radial_mirror(SkScalar sfx, SkScalar sdx, unsigned fi = mirror_tileproc(dist); SkASSERT(fi <= 0xFFFF); *dstC++ = cache[toggle + (fi >> Gradient_Shader::kCache16Shift)]; - toggle ^= Gradient_Shader::kToggleMask16; + toggle ^= Gradient_Shader::kDitherStride16; sfx += sdx; sfy += sdy; } while (--count != 0); @@ -1319,7 +1367,7 @@ void shadeSpan16_radial_repeat(SkScalar sfx, SkScalar sdx, fx += dx; fy += dy; *dstC++ = cache[toggle + (fi >> Gradient_Shader::kCache16Shift)]; - toggle ^= Gradient_Shader::kToggleMask16; + toggle ^= Gradient_Shader::kDitherStride16; } while (--count != 0); } @@ -1350,7 +1398,7 @@ public: SkMatrix::MapXYProc dstProc = fDstToIndexProc; TileProc proc = fTileProc; const uint16_t* SK_RESTRICT cache = this->getCache16(); - int toggle = ((x ^ y) & 1) << kCache16Bits; + int toggle = ((x ^ y) & 1) * kDitherStride16; if (fDstToIndexClass != kPerspective_MatrixClass) { dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf, @@ -1389,7 +1437,7 @@ public: int index = fi >> (16 - kCache16Bits); *dstC++ = cache[toggle + index]; - toggle ^= (1 << kCache16Bits); + toggle ^= kDitherStride16; dstX += SK_Scalar1; } while (--count != 0); @@ -1405,8 +1453,8 @@ public: this->commonAsABitmap(bitmap); } if (matrix) { - matrix->setScale(SkIntToScalar(kCache32Count), - SkIntToScalar(kCache32Count)); + matrix->setScale(SkIntToScalar(kGradient32Length), + SkIntToScalar(kGradient32Length)); matrix->preConcat(fPtsToUnit); } if (xy) { @@ -1506,7 +1554,7 @@ void shadeSpan_radial_clamp(SkScalar sfx, SkScalar sdx, SkFixed fy = SkScalarToFixed(sfy) >> 1; SkFixed dy = SkScalarToFixed(sdy) >> 1; if ((count > 4) && radial_completely_pinned(fx, dx, fy, dy)) { - sk_memset32(dstC, cache[Gradient_Shader::kCache32Count - 1], count); + sk_memset32(dstC, cache[Gradient_Shader::kGradient32Length], count); } else if ((count > 4) && no_need_for_radial_pin(fx, dx, fy, dy, count)) { unsigned fi; @@ -2338,7 +2386,7 @@ void Sweep_Gradient::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, SkMatrix::MapXYProc proc = fDstToIndexProc; const SkMatrix& matrix = fDstToIndex; const uint16_t* SK_RESTRICT cache = this->getCache16(); - int toggle = ((x ^ y) & 1) << kCache16Bits; + int toggle = ((x ^ y) & 1) * kDitherStride16; SkPoint srcPt; if (fDstToIndexClass != kPerspective_MatrixClass) { @@ -2362,7 +2410,7 @@ void Sweep_Gradient::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, for (; count > 0; --count) { int index = SkATan2_255(fy, fx) >> (8 - kCache16Bits); *dstC++ = cache[toggle + index]; - toggle ^= (1 << kCache16Bits); + toggle ^= kDitherStride16; fx += dx; fy += dy; } @@ -2374,7 +2422,7 @@ void Sweep_Gradient::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, int index = SkATan2_255(srcPt.fY, srcPt.fX); index >>= (8 - kCache16Bits); *dstC++ = cache[toggle + index]; - toggle ^= (1 << kCache16Bits); + toggle ^= kDitherStride16; } } } diff --git a/tests/ColorTest.cpp b/tests/ColorTest.cpp index 0efb892..83e2e3f 100644 --- a/tests/ColorTest.cpp +++ b/tests/ColorTest.cpp @@ -7,7 +7,9 @@ */ #include "Test.h" #include "SkColor.h" +#include "SkColorPriv.h" #include "SkMath.h" +#include "SkRandom.h" #include "SkUnPreMultiply.h" static void test_premul(skiatest::Reporter* reporter) { @@ -31,9 +33,49 @@ static void test_premul(skiatest::Reporter* reporter) { } } +/** + This test fails: SkFourByteInterp does *not* preserve opaque destinations. + SkAlpha255To256 implemented as (alpha + 1) is faster than + (alpha + (alpha >> 7)), but inaccurate, and Skia intends to phase it out. +*/ +/* +static void test_interp(skiatest::Reporter* reporter) { + SkRandom r; + + U8CPU a0 = 0; + U8CPU a255 = 255; + for (int i = 0; i < 200; i++) { + SkColor colorSrc = r.nextU(); + SkColor colorDst = r.nextU(); + SkPMColor src = SkPreMultiplyColor(colorSrc); + SkPMColor dst = SkPreMultiplyColor(colorDst); + + REPORTER_ASSERT(reporter, SkFourByteInterp(src, dst, a0) == dst); + REPORTER_ASSERT(reporter, SkFourByteInterp(src, dst, a255) == src); + } +} +*/ + +static void test_fast_interp(skiatest::Reporter* reporter) { + SkRandom r; + + U8CPU a0 = 0; + U8CPU a255 = 255; + for (int i = 0; i < 200; i++) { + SkColor colorSrc = r.nextU(); + SkColor colorDst = r.nextU(); + SkPMColor src = SkPreMultiplyColor(colorSrc); + SkPMColor dst = SkPreMultiplyColor(colorDst); + + REPORTER_ASSERT(reporter, SkFastFourByteInterp(src, dst, a0) == dst); + REPORTER_ASSERT(reporter, SkFastFourByteInterp(src, dst, a255) == src); + } +} static void TestColor(skiatest::Reporter* reporter) { test_premul(reporter); + //test_interp(reporter); + test_fast_interp(reporter); } #include "TestClassDef.h"