From: Ian Romanick Date: Tue, 15 Dec 2009 20:38:01 +0000 (-0800) Subject: Merge branch 'mesa_7_6_branch' into mesa_7_7_branch X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=11522b74b318db9d099466ff226124c23595e8e2;p=profile%2Fivi%2Fmesa.git Merge branch 'mesa_7_6_branch' into mesa_7_7_branch Conflicts: src/gallium/drivers/softpipe/sp_quad_blend.c --- 11522b74b318db9d099466ff226124c23595e8e2 diff --cc src/mesa/swrast/s_triangle.c index d80a676,a65b7b3..5bec606 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@@ -540,19 -528,21 +540,22 @@@ affine_span(GLcontext *ctx, SWspan *spa #define SETUP_CODE \ struct affine_info info; \ struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ + info.er = 0; \ + info.eg = 0; \ + info.eb = 0; \ span.arrayMask |= SPAN_RGBA; \ \ if (info.envmode == GL_BLEND) { \ @@@ -804,17 -802,19 +807,20 @@@ fast_persp_span(GLcontext *ctx, SWspan #define SETUP_CODE \ struct persp_info info; \ const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ + info.er = 0; \ + info.eg = 0; \ + info.eb = 0; \ \ if (info.envmode == GL_BLEND) { \ /* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \