From: Eric Anholt Date: Fri, 19 Apr 2019 00:10:12 +0000 (-0700) Subject: drm/v3d: Set the correct DMA mask according to the MMU's limits. X-Git-Tag: v5.15~303^2~28^2~5326 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=091d62831793c3a1be6ae46aa888e7551e0818ad;p=platform%2Fkernel%2Flinux-starfive.git drm/v3d: Set the correct DMA mask according to the MMU's limits. On 7278, we've got 40 bits to work with. Signed-off-by: Eric Anholt Link: https://patchwork.freedesktop.org/patch/msgid/20190419001014.23579-2-eric@anholt.net Reviewed-by: Paul Kocialkowski --- diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c index 356a8ac..ab652a0 100644 --- a/drivers/gpu/drm/v3d/v3d_debugfs.c +++ b/drivers/gpu/drm/v3d/v3d_debugfs.c @@ -30,6 +30,7 @@ static const struct v3d_reg_def v3d_hub_reg_defs[] = { REGDEF(V3D_MMU_CTL), REGDEF(V3D_MMU_VIO_ADDR), REGDEF(V3D_MMU_VIO_ID), + REGDEF(V3D_MMU_DEBUG_INFO), }; static const struct v3d_reg_def v3d_gca_reg_defs[] = { diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index df66c90..747fb62 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -239,9 +239,9 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) struct drm_device *drm; struct v3d_dev *v3d; int ret; + u32 mmu_debug; u32 ident1; - dev->coherent_dma_mask = DMA_BIT_MASK(36); v3d = kzalloc(sizeof(*v3d), GFP_KERNEL); if (!v3d) @@ -258,6 +258,10 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) if (ret) goto dev_free; + mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO); + dev->coherent_dma_mask = + DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH)); + ident1 = V3D_READ(V3D_HUB_IDENT1); v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 + V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV)); diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h index 9a8ff0c..54c8c43 100644 --- a/drivers/gpu/drm/v3d/v3d_regs.h +++ b/drivers/gpu/drm/v3d/v3d_regs.h @@ -191,6 +191,14 @@ /* Address that faulted */ #define V3D_MMU_VIO_ADDR 0x01234 +#define V3D_MMU_DEBUG_INFO 0x01238 +# define V3D_MMU_PA_WIDTH_MASK V3D_MASK(11, 8) +# define V3D_MMU_PA_WIDTH_SHIFT 8 +# define V3D_MMU_VA_WIDTH_MASK V3D_MASK(7, 4) +# define V3D_MMU_VA_WIDTH_SHIFT 4 +# define V3D_MMU_VERSION_MASK V3D_MASK(3, 0) +# define V3D_MMU_VERSION_SHIFT 0 + /* Per-V3D-core registers */ #define V3D_CTL_IDENT0 0x00000