From: Michael Brasser Date: Thu, 19 Jul 2012 00:19:31 +0000 (+1000) Subject: Correct attribute name in image shader. X-Git-Tag: upstream/5.2.1~1407 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=03f7e6718470559391921b9e0bd0d37e752c9e13;p=platform%2Fupstream%2Fqtdeclarative.git Correct attribute name in image shader. Task-number: QTBUG-26563 Change-Id: I346bc155aa16e92367dee2082974856769bad90a Reviewed-by: Glenn Watson --- diff --git a/src/quick/scenegraph/qsgdefaultimagenode.cpp b/src/quick/scenegraph/qsgdefaultimagenode.cpp index 2ccf9d9..7da9ba4 100644 --- a/src/quick/scenegraph/qsgdefaultimagenode.cpp +++ b/src/quick/scenegraph/qsgdefaultimagenode.cpp @@ -125,7 +125,7 @@ char const *const *SmoothTextureMaterialShader::attributeNames() const "vertex", "multiTexCoord", "vertexOffset", - "texCoord", + "texCoordOffset", 0 }; return attributes;