From: Jose Fonseca Date: Thu, 16 Apr 2015 09:19:57 +0000 (+0100) Subject: mesa,glsl: rename `interface` to `programInterface`. X-Git-Tag: upstream/17.1.0~19422 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=037e0e78abf0c312f737d33f3c33e37b22bf226d;p=platform%2Fupstream%2Fmesa.git mesa,glsl: rename `interface` to `programInterface`. `interface` is a define on Windows -- an alias for `struct` keyword, used when declaring COM interfaces in C or C++. So use instead `programInterface`, therefore matching the name used in GL_ARB_program_interface_query spec/headers, which was renamed exactly for the same reason: "Revision 10, May 10, 2012 (pbrown) - Rename the formal parameter used by the functions in this extension to . Certain versions of the Microsoft C/C++ compiler and/or its headers cause "interface" to be treated as a reserved keyword." Trivial. --- diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 651ecd8..b6baa5d 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2552,7 +2552,7 @@ build_stageref(struct gl_shader_program *shProg, const char *name) static bool add_interface_variables(struct gl_shader_program *shProg, - struct gl_shader *sh, GLenum interface) + struct gl_shader *sh, GLenum programInterface) { foreach_in_list(ir_instruction, node, sh->ir) { ir_variable *var = node->as_variable(); @@ -2572,18 +2572,18 @@ add_interface_variables(struct gl_shader_program *shProg, var->data.location != SYSTEM_VALUE_INSTANCE_ID) continue; case ir_var_shader_in: - if (interface != GL_PROGRAM_INPUT) + if (programInterface != GL_PROGRAM_INPUT) continue; break; case ir_var_shader_out: - if (interface != GL_PROGRAM_OUTPUT) + if (programInterface != GL_PROGRAM_OUTPUT) continue; break; default: continue; }; - if (!add_program_resource(shProg, interface, var, + if (!add_program_resource(shProg, programInterface, var, build_stageref(shProg, var->name))) return false; } diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index c7062ab..b5f1d08 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -544,18 +544,18 @@ array_index_of_resource(struct gl_program_resource *res, */ struct gl_program_resource * _mesa_program_resource_find_name(struct gl_shader_program *shProg, - GLenum interface, const char *name) + GLenum programInterface, const char *name) { struct gl_program_resource *res = shProg->ProgramResourceList; for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) { - if (res->Type != interface) + if (res->Type != programInterface) continue; /* Resource basename. */ const char *rname = _mesa_program_resource_name(res); unsigned baselen = strlen(rname); - switch (interface) { + switch (programInterface) { case GL_TRANSFORM_FEEDBACK_VARYING: case GL_UNIFORM_BLOCK: case GL_UNIFORM: @@ -620,13 +620,13 @@ _mesa_program_resource_index(struct gl_shader_program *shProg, */ struct gl_program_resource * _mesa_program_resource_find_index(struct gl_shader_program *shProg, - GLenum interface, GLuint index) + GLenum programInterface, GLuint index) { struct gl_program_resource *res = shProg->ProgramResourceList; int idx = -1; for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) { - if (res->Type != interface) + if (res->Type != programInterface) continue; switch (res->Type) { @@ -653,7 +653,7 @@ _mesa_program_resource_find_index(struct gl_shader_program *shProg, */ bool _mesa_get_program_resource_name(struct gl_shader_program *shProg, - GLenum interface, GLuint index, + GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name, const char *caller) { @@ -661,7 +661,7 @@ _mesa_get_program_resource_name(struct gl_shader_program *shProg, /* Find resource with given interface and index. */ struct gl_program_resource *res = - _mesa_program_resource_find_index(shProg, interface, index); + _mesa_program_resource_find_index(shProg, programInterface, index); /* The error INVALID_VALUE is generated if is greater than * or equal to the number of entries in the active resource list for @@ -704,7 +704,7 @@ _mesa_get_program_resource_name(struct gl_shader_program *shProg, * Note, that TCS outputs and TES inputs should not have index appended * either. */ - bool add_index = !(((interface == GL_PROGRAM_INPUT) && + bool add_index = !(((programInterface == GL_PROGRAM_INPUT) && res->StageReferences & (1 << MESA_SHADER_GEOMETRY))); if (add_index && _mesa_program_resource_array_size(res)) { @@ -777,10 +777,10 @@ program_resource_location(struct gl_shader_program *shProg, */ GLint _mesa_program_resource_location(struct gl_shader_program *shProg, - GLenum interface, const char *name) + GLenum programInterface, const char *name) { struct gl_program_resource *res = - _mesa_program_resource_find_name(shProg, interface, name); + _mesa_program_resource_find_name(shProg, programInterface, name); /* Resource not found. */ if (!res) @@ -795,10 +795,10 @@ _mesa_program_resource_location(struct gl_shader_program *shProg, */ GLint _mesa_program_resource_location_index(struct gl_shader_program *shProg, - GLenum interface, const char *name) + GLenum programInterface, const char *name) { struct gl_program_resource *res = - _mesa_program_resource_find_name(shProg, interface, name); + _mesa_program_resource_find_name(shProg, programInterface, name); /* Non-existent variable or resource is not referenced by fragment stage. */ if (!res || !(res->StageReferences & (1 << MESA_SHADER_FRAGMENT))) @@ -1033,7 +1033,7 @@ invalid_operation: extern void _mesa_get_program_resourceiv(struct gl_shader_program *shProg, - GLenum interface, GLuint index, GLsizei propCount, + GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) { @@ -1043,13 +1043,13 @@ _mesa_get_program_resourceiv(struct gl_shader_program *shProg, GLsizei amount = 0; struct gl_program_resource *res = - _mesa_program_resource_find_index(shProg, interface, index); + _mesa_program_resource_find_index(shProg, programInterface, index); /* No such resource found or bufSize negative. */ if (!res || bufSize < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramResourceiv(%s index %d bufSize %d)", - _mesa_lookup_enum_by_nr(interface), index, bufSize); + _mesa_lookup_enum_by_nr(programInterface), index, bufSize); return; } diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index 0cd2fad..aba6d5d8 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -232,25 +232,25 @@ _mesa_program_resource_index(struct gl_shader_program *shProg, extern struct gl_program_resource * _mesa_program_resource_find_name(struct gl_shader_program *shProg, - GLenum interface, const char *name); + GLenum programInterface, const char *name); extern struct gl_program_resource * _mesa_program_resource_find_index(struct gl_shader_program *shProg, - GLenum interface, GLuint index); + GLenum programInterface, GLuint index); extern bool _mesa_get_program_resource_name(struct gl_shader_program *shProg, - GLenum interface, GLuint index, + GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name, const char *caller); extern GLint _mesa_program_resource_location(struct gl_shader_program *shProg, - GLenum interface, const char *name); + GLenum programInterface, const char *name); extern GLint _mesa_program_resource_location_index(struct gl_shader_program *shProg, - GLenum interface, const char *name); + GLenum programInterface, const char *name); extern unsigned _mesa_program_resource_prop(struct gl_shader_program *shProg, @@ -259,7 +259,7 @@ _mesa_program_resource_prop(struct gl_shader_program *shProg, extern void _mesa_get_program_resourceiv(struct gl_shader_program *shProg, - GLenum interface, GLuint index, + GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);