From: Jan Schmidt Date: Thu, 7 Feb 2013 11:26:15 +0000 (+1100) Subject: dvdspu: Fix the rendering of PGS windows with left != 0 X-Git-Tag: 1.1.1~691 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=0344b33f400efd4cfadeecb24b193a81be54bbb5;p=platform%2Fupstream%2Fgst-plugins-bad.git dvdspu: Fix the rendering of PGS windows with left != 0 When rendering a PGS window area where the left edge is not at pixel 0, the chroma was being rendered in the wrong place since commit 4dc648d3430b67592cf1413ccef415f70889d71e --- diff --git a/gst/dvdspu/gstdvdspu-render.c b/gst/dvdspu/gstdvdspu-render.c index b8e3929..9c34270 100644 --- a/gst/dvdspu/gstdvdspu-render.c +++ b/gst/dvdspu/gstdvdspu-render.c @@ -79,6 +79,8 @@ gstspu_blend_comp_buffers (SpuState * state, guint8 * planes[3]) uv_end = (comp_last_x + 1) / 2; left = state->comp_left / 2; + out_U += left * GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 1); + out_V += left * GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 2); for (x = left; x < uv_end; x++) { guint32 tmp; /* Each entry in the compositing buffer is 4 summed pixels, so the