From: Bowon Ryu Date: Wed, 24 Jan 2024 05:34:23 +0000 (+0900) Subject: Revert "[Tizen] Print logs if dali skip rendering" X-Git-Tag: accepted/tizen/unified/20240124.163244~7 X-Git-Url: http://review.tizen.org/git/?a=commitdiff_plain;h=008f93328d1860326641d8915f10bb8525b6e458;p=platform%2Fcore%2Fuifw%2Fdali-core.git Revert "[Tizen] Print logs if dali skip rendering" This reverts commit e78ec76dbc8307ed9b0011a71fc3c01f5db14584. --- diff --git a/dali/internal/render/common/render-manager.cpp b/dali/internal/render/common/render-manager.cpp index 2844fe3..4931f12 100644 --- a/dali/internal/render/common/render-manager.cpp +++ b/dali/internal/render/common/render-manager.cpp @@ -540,14 +540,6 @@ void RenderManager::PreRender(Integration::Scene& scene, std::vector>& if(!sceneObject || sceneObject->IsRenderingSkipped()) { // We don't need to calculate dirty rects - if(!sceneObject) - { - DALI_LOG_ERROR("Scene was empty handle. Skip pre-rendering\n"); - } - else - { - DALI_LOG_RELEASE_INFO("RenderingSkipped set true. Skip pre-rendering\n"); - } return; } @@ -804,7 +796,6 @@ void RenderManager::RenderScene(Integration::RenderStatus& status, Integration:: if(mImpl->partialUpdateAvailable == Integration::PartialUpdateAvailable::TRUE && !renderToFbo && clippingRect.IsEmpty()) { // ClippingRect is empty. Skip rendering - DALI_LOG_DEBUG_INFO("ClippingRect is empty. Skip rendering\n"); return; } @@ -817,7 +808,6 @@ void RenderManager::RenderScene(Integration::RenderStatus& status, Integration:: SceneGraph::Scene* sceneObject = sceneInternal.GetSceneObject(); if(!sceneObject) { - DALI_LOG_ERROR("Scene was empty handle. Skip rendering\n"); return; } diff --git a/dali/internal/update/manager/update-manager.cpp b/dali/internal/update/manager/update-manager.cpp index ca5f458..098c0a9 100644 --- a/dali/internal/update/manager/update-manager.cpp +++ b/dali/internal/update/manager/update-manager.cpp @@ -1141,10 +1141,6 @@ uint32_t UpdateManager::Update(float elapsedSeconds, } else { - if(uploadOnly) - { - DALI_LOG_RELEASE_INFO("Scene skip rendering set as true, during 'uploadOnly' was true.\n"); - } scene->scene->SetSkipRendering(true); }