BEZEL_TURNON,
};
+enum bezel_vib_state {
+ BEZEL_VIB_NONE = 0,
+ BEZEL_VIB_LIGHT,
+ BEZEL_VIB_MEDIUM,
+ BEZEL_VIB_STRONG,
+};
+
struct bezel_device {
struct hw_common common;
/* Control software bezel state */
int (*get_sw_state)(enum bezel_state *state);
int (*set_sw_state)(enum bezel_state state);
+
+ /* Control bezel vibration state */
+ int (*get_vib_state)(enum bezel_vib_state *state);
+ int (*set_vib_state)(enum bezel_vib_state state);
};
#endif