bool ready_ {};
std::mutex init_mutex_;
- shared::segment *shm_segment_;
- shared::unordered_map<int, shared::string>* players_; // player id, app id
- shared::unordered_map<int, CShmScaler>* scalers_; // device id, scaler
- shared::unordered_map<int, CShmResource>* audio_outs_; // device id, audio main out
- shared::unordered_map<int, bool>* active_state_; // object id, active or not
+ shared::segment *shm_segment_ {};
+ shared::unordered_map<int, shared::string>* players_ {}; // player id, app id
+ shared::unordered_map<int, CShmScaler>* scalers_ {}; // device id, scaler
+ shared::unordered_map<int, CShmResource>* audio_outs_ {}; // device id, audio main out
+ shared::unordered_map<int, bool>* active_state_ {}; // object id, active or not
};
#endif //__RC_SHM_CACHE_H__