const Dali::Vector4 TABLE_TEXT_STYLE_COLOR(0.0f, 0.0f, 0.0f, 1.0f);
-TextStyle GetDefaultTextStyle()
-{
- TextStyle textStyle;
- textStyle.SetFontName(DEFAULT_TEXT_STYLE_FONT_FAMILY);
- textStyle.SetFontStyle(DEFAULT_TEXT_STYLE_FONT_STYLE);
- textStyle.SetFontPointSize( Dali::PointSize(DemoHelper::ScalePointSize(DEFAULT_TEXT_STYLE_POINT_SIZE)));
- textStyle.SetWeight(DEFAULT_TEXT_STYLE_WEIGHT);
- textStyle.SetTextColor(DEFAULT_TEXT_STYLE_COLOR);
- textStyle.SetShadow( true );
- return textStyle;
-}
-
TextStyle GetTableTextStyle()
{
TextStyle textStyle;
}
/**
- * Constraint to return a bool value based on the alpha channel value
- */
-bool AlphaVisibleConstraint( bool current, const PropertyInput& alphaProperty )
-{
- Vector4 colour = alphaProperty.GetVector4();
- return ( colour.a > Math::MACHINE_EPSILON_10000 );
-}
-
-/**
* Constraint to return a position for the background based on the scroll value
*/
struct AnimScrollConstraint