--- /dev/null
+/*
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <dali-toolkit/dali-toolkit.h>
+
+#include "shared/utility.h"
+
+using namespace Dali;
+using namespace Dali::Toolkit;
+
+namespace
+{
+const char * const PLAY_ICON( DEMO_IMAGE_DIR "icon-play.png" );
+const char * const PLAY_ICON_SELECTED( DEMO_IMAGE_DIR "icon-play-selected.png" );
+
+const char* const STATIC_GIF_DOG( DEMO_IMAGE_DIR "dog-static.gif" );
+const char* const ANIMATE_GIF_DOG( DEMO_IMAGE_DIR "dog-anim.gif" );
+
+const char* const STATIC_GIF_LOGO( DEMO_IMAGE_DIR "dali-logo-static.gif" );
+const char* const ANIMATE_GIF_LOGO( DEMO_IMAGE_DIR "dali-logo-anim.gif" );
+
+const Vector4 DIM_COLOR( 0.85f, 0.85f, 0.85f, 0.85f );
+}
+
+/* This example shows how to display a GIF image.
+ * First a static GIF image is loaded and then when the user presses on the "Play" icon,
+ * the static image is replaced by an animated one
+ */
+
+class AnimatedImageController : public ConnectionTracker
+{
+public:
+
+ AnimatedImageController( Application& application )
+ : mApplication( application )
+ {
+ // Connect to the Application's Init signal
+ mApplication.InitSignal().Connect( this, &AnimatedImageController::Create );
+ }
+
+ ~AnimatedImageController()
+ {
+ // Nothing to do here;
+ }
+
+ // The Init signal is received once (only) during the Application lifetime
+ void Create( Application& application )
+ {
+ // Get a handle to the stage
+ Stage stage = Stage::GetCurrent();
+ stage.SetBackgroundColor( Color::WHITE );
+ // Tie-in input event handlers:
+ stage.KeyEventSignal().Connect( this, &AnimatedImageController::OnKeyEvent );
+
+ mActorDog = CreateGifViewWithOverlayButton( STATIC_GIF_DOG );
+ mActorDog.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
+ mActorDog.SetY( -100.f );
+ stage.Add( mActorDog );
+
+ mActorLogo = CreateGifViewWithOverlayButton( STATIC_GIF_LOGO );
+ mActorLogo.SetAnchorPoint( AnchorPoint::TOP_CENTER );
+ mActorLogo.SetY( 100.f );
+ stage.Add( mActorLogo );
+ }
+
+ /**
+ * Create the gif image view with an overlay play button.
+ */
+ Toolkit::ImageView CreateGifViewWithOverlayButton( const std::string& gifUrl )
+ {
+ Toolkit::ImageView imageView = Toolkit::ImageView::New( gifUrl );
+ imageView.SetParentOrigin( ParentOrigin::CENTER );
+
+ // Create a push button, and add it as child of the image view
+ Toolkit::PushButton animateButton = Toolkit::PushButton::New();
+ animateButton.SetUnselectedImage( PLAY_ICON );
+ animateButton.SetSelectedImage( PLAY_ICON_SELECTED );
+ animateButton.SetParentOrigin( ParentOrigin::CENTER );
+ animateButton.SetAnchorPoint( AnchorPoint::CENTER );
+ animateButton.ClickedSignal().Connect( this, &AnimatedImageController::OnPlayButtonClicked );
+ imageView.Add( animateButton );
+
+ // Apply dim color on the gif view and the play button
+ imageView.SetColor( DIM_COLOR );
+
+ return imageView;
+ }
+
+ bool OnPlayButtonClicked( Toolkit::Button button )
+ {
+ Stage stage = Stage::GetCurrent();
+
+ // With play button clicked, the static gif is replaced with animated gif.
+ if( button.GetParent() == mActorDog )
+ {
+ // remove the static gif view, the play button is also removed as its child.
+ stage.Remove( mActorDog );
+
+ mActorDog = Toolkit::ImageView::New( ANIMATE_GIF_DOG );
+ mActorDog.SetParentOrigin( ParentOrigin::CENTER );
+ mActorDog.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
+ mActorDog.SetY( -100.f );
+ stage.Add( mActorDog );
+ }
+ else // button.GetParent() == mActorLogo
+ {
+ // remove the static gif view, the play button is also removed as its child.
+ stage.Remove( mActorLogo );
+
+ mActorLogo = Toolkit::ImageView::New( ANIMATE_GIF_LOGO );
+ mActorLogo.SetParentOrigin( ParentOrigin::CENTER );
+ mActorLogo.SetAnchorPoint( AnchorPoint::TOP_CENTER );
+ mActorLogo.SetY( 100.f );
+ stage.Add( mActorLogo );
+ }
+ return true;
+ }
+
+
+ void OnKeyEvent(const KeyEvent& event)
+ {
+ if(event.state == KeyEvent::Down)
+ {
+ if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) )
+ {
+ mApplication.Quit();
+ }
+ }
+ }
+
+private:
+ Application& mApplication;
+ Toolkit::ImageView mActorDog;
+ Toolkit::ImageView mActorLogo;
+};
+
+// Entry point for Linux & Tizen applications
+//
+int DALI_EXPORT_API main( int argc, char **argv )
+{
+ Application application = Application::New( &argc, &argv );
+
+ AnimatedImageController test( application );
+
+ application.MainLoop();
+
+ return 0;
+}