*/
typedef enum {
COMPONENT_STATE_INITIALIZED, /**< The initialized state. The state that the component is constructed but the callback for creating a component is not called yet. */
- COMPONENT_STATE_CREATED, /**< The created state. This state that the creating callback is called. */
- COMPONENT_STATE_STARTED, /**< The started state. This state that the starting callback is called. */
- COMPONENT_STATE_RESUMED, /**< The resumed state. This state that the resuming callback is called. */
- COMPONENT_STATE_PAUSED, /**< The paused state. This state that the pausing callback is called. */
- COMPONENT_STATE_DESTROYED, /**< The destroyed state. This state that right before the destroying callback is called. */
+ COMPONENT_STATE_CREATED, /**< The created state. The state that the creating callback is called. */
+ COMPONENT_STATE_STARTED, /**< The started state. The state that the starting callback is called. */
+ COMPONENT_STATE_RESUMED, /**< The resumed state. The state that the resuming callback is called. */
+ COMPONENT_STATE_PAUSED, /**< The paused state. The state that the pausing callback is called. */
+ COMPONENT_STATE_DESTROYED, /**< The destroyed state. The state that right before the destroying callback is called. */
} component_state_e;
/**