// EXTERNAL INCLUDES
#include <stdint.h>
#include <cstring>
-#include <dali/public-api/images/image-operations.h>
+#include <dali/devel-api/images/image-operations.h>
// INTERNAL INCLUDES
#include <dali/devel-api/common/set-wrapper.h>
#include <dali.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali/devel-api/actors/mesh-actor.h>
+#include <dali/devel-api/modeling/material.h>
using namespace Dali;
using namespace Dali::Toolkit;
// EXTERNAL INCLUDES
#include <stdint.h>
#include <dali/public-api/common/dali-vector.h>
-#include <dali/public-api/geometry/mesh-data.h>
-#include <dali/public-api/images/atlas.h>
+#include <dali/devel-api/geometry/mesh-data.h>
+#include <dali/devel-api/images/atlas.h>
#include <dali/public-api/images/buffer-image.h>
namespace Dali
// EXTERNAL INCLUDES
#include <string>
#include <dali/integration-api/debug.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/scripting/scripting.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/builder/replacement.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/camera-actor.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
// EXTERNAL INCLUDES
#include <dali/public-api/object/property-input.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
namespace Dali
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
// INTERNAL INCLUDES
// EXTERNAL INCLUDES
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/actors/image-actor.h>
-#include <dali/public-api/actors/mesh-actor.h>
+#include <dali/devel-api/actors/mesh-actor.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/frame-buffer-image.h>
-#include <dali/public-api/geometry/mesh.h>
+#include <dali/devel-api/geometry/mesh.h>
#include <dali/public-api/render-tasks/render-task.h>
// INTERNAL INCLUDES
#include <cstring> // for strcmp
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/actors/image-actor.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/scripting/scripting.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
// INTERNAL INCLUDES
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
#include <dali/integration-api/debug.h>
// EXTERNAL INCLUDES
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
namespace Dali
{
// EXTERNAL INCLUDES
#include <dali/public-api/animation/animation.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
namespace Dali
{
// EXTERNAL INCLUDES
#include <dali/public-api/animation/animation.h>
#include <dali/public-api/animation/constraint.h>
-#include <dali/public-api/events/hit-test-algorithm.h>
+#include <dali/devel-api/events/hit-test-algorithm.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
// INTERNAL INCLUDES
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/images/resource-image.h>
// INTERNAL INCLUDES
// EXTERNAL INCLUDES
#include <math.h>
-#include <dali/public-api/actors/mesh-actor.h>
+#include <dali/devel-api/actors/mesh-actor.h>
#include <dali/public-api/animation/constraint.h>
-#include <dali/public-api/geometry/animatable-mesh.h>
+#include <dali/devel-api/geometry/animatable-mesh.h>
#include <dali/public-api/shader-effects/shader-effect.h>
#include <dali/public-api/math/vector3.h>
#include <dali/public-api/events/mouse-wheel-event.h>
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/scroll-bar/scroll-bar.h>
#include <dali/public-api/events/mouse-wheel-event.h>
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
// EXTERNAL INCLUDES
#include <dali/public-api/animation/linear-constrainer.h>
-#include <dali/public-api/animation/path-constrainer.h>
+#include <dali/devel-api/animation/path-constrainer.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/scrollable/scroll-view/scroll-view-effect-impl.h>
// EXTERNAL INCLUDES
#include <cstring> // for strcmp
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/scrollable/scrollable-impl.h>
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
#include <dali/integration-api/debug.h>
#include <limits>
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/images/resource-image.h>
// INTERNAL INCLUDES
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
namespace //Unnamed namespace
#include <sstream>
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/devel-api/adaptor-framework/virtual-keyboard.h>
#include <dali/integration-api/debug.h>
// EXTERNAL INCLUDES
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali/public-api/actors/renderable-actor.h>
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
// INTERNAL INCLUDES
#include <dali-toolkit/public-api/controls/alignment/alignment.h>
#include <dali/devel-api/adaptor-framework/sound-player.h>
#include <dali/devel-api/adaptor-framework/tts-player.h>
#include <dali/public-api/animation/constraints.h>
-#include <dali/public-api/events/hit-test-algorithm.h>
+#include <dali/devel-api/events/hit-test-algorithm.h>
#include <dali/public-api/images/resource-image.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/events/key-event.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/images/resource-image.h>
#include <dali/integration-api/debug.h>
#include <sstream>
#include <dali/devel-api/adaptor-framework/singleton-service.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali/public-api/adaptor-framework/timer.h>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/layer.h>
-#include <dali/public-api/actors/mesh-actor.h>
+#include <dali/devel-api/actors/mesh-actor.h>
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/common/constants.h>
#include <dali/public-api/common/stage.h>
#include <dali/public-api/events/tap-gesture-detector.h>
#include <dali/public-api/events/pan-gesture.h>
#include <dali/public-api/events/pan-gesture-detector.h>
-#include <dali/public-api/geometry/mesh.h>
-#include <dali/public-api/geometry/mesh-data.h>
+#include <dali/devel-api/geometry/mesh.h>
+#include <dali/devel-api/geometry/mesh-data.h>
#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/math/rect.h>
#include <dali/public-api/math/vector2.h>
#include <dali/dali.h>
#include <dali/integration-api/debug.h>
#include <dali/devel-api/text-abstraction/font-client.h>
+#include <dali/devel-api/actors/mesh-actor.h>
+#include <dali/devel-api/geometry/mesh.h>
+
// INTERNAL INCLUDES
#include <dali-toolkit/internal/atlas-manager/atlas-manager.h>
// EXTERNAL INCLUDES
#include <dali/devel-api/text-abstraction/font-client.h>
#include <dali/public-api/actors/image-actor.h>
-#include <dali/public-api/actors/mesh-actor.h>
-#include <dali/public-api/images/atlas.h>
-#include <dali/public-api/geometry/mesh.h>
+#include <dali/devel-api/actors/mesh-actor.h>
+#include <dali/devel-api/images/atlas.h>
+#include <dali/devel-api/geometry/mesh.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali/public-api/common/stage.h>
#include <dali/public-api/images/buffer-image.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
namespace Dali
#include <dali/public-api/actors/actor.h>
#include <dali/public-api/animation/animation.h>
#include <dali/public-api/animation/linear-constrainer.h>
-#include <dali/public-api/animation/path-constrainer.h>
+#include <dali/devel-api/animation/path-constrainer.h>
#include <dali/public-api/images/frame-buffer-image.h>
#include <dali/public-api/shader-effects/shader-effect.h>
#include <limits>
#include <stack>
#include <dali/public-api/actors/image-actor.h>
-#include <dali/public-api/actors/mesh-actor.h>
+#include <dali/devel-api/actors/mesh-actor.h>
#include <dali/public-api/animation/constraint.h>
#include <dali/public-api/animation/constraints.h>
-#include <dali/public-api/geometry/mesh.h>
+#include <dali/devel-api/geometry/mesh.h>
#include <dali/public-api/object/type-registry.h>
-#include <dali/public-api/object/type-registry-helper.h>
-#include <dali/public-api/scripting/scripting.h>
+#include <dali/devel-api/object/type-registry-helper.h>
+#include <dali/devel-api/scripting/scripting.h>
#include <dali/public-api/size-negotiation/relayout-container.h>
#include <dali/integration-api/debug.h>
// EXTERNAL INCLUDES
#include <v8.h>
-#include <dali/public-api/actors/mesh-actor.h>
+#include <dali/devel-api/actors/mesh-actor.h>
namespace Dali
{
*/
// EXTERNAL INCLUDES
-#include <dali/public-api/animation/path-constrainer.h>
+#include <dali/devel-api/animation/path-constrainer.h>
#include <v8.h>
// INTERNAL INCLUDES
#include "resource-image-api.h"
// EXTERNAL INCLUDES
-#include <dali/public-api/images/image-operations.h>
+#include <dali/devel-api/images/image-operations.h>
// INTERNAL INCLUDES
#include <v8-utils.h>