parser->is_gles = false;
/* Add pre-defined macros. */
- if (extensions != NULL) {
- if (extensions->OES_EGL_image_external)
- add_builtin_define(parser, "GL_OES_EGL_image_external", 1);
- }
-
if (api == API_OPENGLES2) {
- parser->is_gles = true;
- add_builtin_define(parser, "GL_ES", 1);
+ parser->is_gles = true;
+ add_builtin_define(parser, "GL_ES", 1);
+
+ if (extensions != NULL) {
+ if (extensions->OES_EGL_image_external)
+ add_builtin_define(parser, "GL_OES_EGL_image_external", 1);
+ }
} else {
add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
add_builtin_define(parser, "GL_ARB_texture_rectangle", 1);
_mesa_set_enable(ctx, GL_TEXTURE_2D, GL_FALSE);
if (ctx->Extensions.ARB_texture_cube_map)
_mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, GL_FALSE);
- if (ctx->Extensions.OES_EGL_image_external)
+ if (_mesa_is_gles(ctx) &&
+ ctx->Extensions.OES_EGL_image_external)
_mesa_set_enable(ctx, GL_TEXTURE_EXTERNAL_OES, GL_FALSE);
if (ctx->API == API_OPENGL_COMPAT) {
#include "glheader.h"
#include "imports.h"
#include "mtypes.h"
+#include "main/context.h"
#include "main/uniforms.h"
#include "main/macros.h"
#include "main/samplerobj.h"
state->language_version = 130;
state->es_shader = false;
- if (ctx->Extensions.OES_EGL_image_external)
+ if (_mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external)
state->OES_EGL_image_external_enable = true;
_mesa_glsl_initialize_types(state);
_mesa_glsl_initialize_variables(p.instructions, state);
ctx->Extensions.ARB_texture_buffer_object ?
texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
case GL_TEXTURE_EXTERNAL_OES:
- return ctx->Extensions.OES_EGL_image_external
+ return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external
? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL;
case GL_TEXTURE_2D_MULTISAMPLE:
return ctx->Extensions.ARB_texture_multisample
valid_target = ctx->Extensions.OES_EGL_image;
break;
case GL_TEXTURE_EXTERNAL_OES:
- valid_target = ctx->Extensions.OES_EGL_image_external;
+ valid_target =
+ _mesa_is_gles(ctx) ? ctx->Extensions.OES_EGL_image_external : false;
break;
default:
valid_target = false;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
ctx->Extensions.OES_EGL_image = GL_TRUE;
- if (ctx->API != API_OPENGL_COMPAT)
- ctx->Extensions.OES_EGL_image_external = GL_TRUE;
+ ctx->Extensions.OES_EGL_image_external = GL_TRUE;
ctx->Extensions.OES_draw_texture = GL_TRUE;
/* Expose the extensions which directly correspond to gallium caps. */