mResizedSignal.Emit( mAdaptor );
}
+void Adaptor::NotifySceneCreated()
+{
+ GetCore().SceneCreated();
+}
+
void Adaptor::NotifyLanguageChanged()
{
mLanguageChangedSignal.Emit( mAdaptor );
void RequestUpdateOnce();
/**
+ * @copydoc Dali::Adaptor::NotifySceneCreated()
+ */
+ void NotifySceneCreated();
+
+ /**
* @copydoc Dali::Adaptor::NotifyLanguageChanged()
*/
void NotifyLanguageChanged();
return Internal::Adaptor::Adaptor::IsAvailable();
}
+void Adaptor::NotifySceneCreated()
+{
+ mImpl->NotifySceneCreated();
+}
+
void Adaptor::NotifyLanguageChanged()
{
mImpl->NotifyLanguageChanged();
static bool IsAvailable();
/**
+ * @brief Call this method to notify Dali when scene is created and initialized.
+ *
+ * Notify Adaptor that the scene has been created.
+ */
+ void NotifySceneCreated();
+
+ /**
* @brief Call this method to notify Dali when the system language changes.
*
* Use this only when NOT using Dali::Application, As Application created using