- Checks whether platform API provides decoded video frame images
Change-Id: Ia287b51060217490a159d89b62255cb0e7b75c65
}
}
+bool VideoPlayer::IsVideoTextureSupported() const
+{
+ if( mPlugin != NULL )
+ {
+ return mPlugin->IsVideoTextureSupported();
+ }
+
+ return false;
+}
+
} // namespace Adaptor;
} // namespace Internal;
} // namespace Dali;
*/
void Backward( int millisecond );
+ /**
+ * @brief Dali::VideoPlayer::IsVideoTextureSupported()
+ */
+ bool IsVideoTextureSupported() const;
+
private:
/**
*/
virtual void Backward( int millisecond ) = 0;
+ /**
+ * @brief Checks whether the video texture is supported
+ * @return True if supported, otherwise false.
+ */
+ virtual bool IsVideoTextureSupported() const = 0;
+
};
} // namespace Dali;
GetImplementation( *this ).Backward( millisecond );
}
+bool VideoPlayer::IsVideoTextureSupported() const
+{
+ return GetImplementation( *this ).IsVideoTextureSupported();
+}
+
} // namespace Dali;
*/
void Backward( int millisecond );
+ /**
+ * @brief Checks whether the video texture is supported
+ * @return True if supported, otherwise false.
+ */
+ bool IsVideoTextureSupported() const;
+
private: // Not intended for application developers
/**