}
/**
+ * @brief Sends a signal to dbus that the window is created.
+ *
+ * @param[in] window The window to be created
+ * @see BridgeObject::Emit()
+ */
+ void EmitCreated(Dali::Window window)
+ {
+ auto windowAccessible = mApplication.GetWindowAccessible(window);
+ if(windowAccessible)
+ {
+ windowAccessible->Emit(WindowEvent::CREATE, 0);
+ }
+ }
+
+ /**
* @brief Sends a signal to dbus that the window is shown.
*
* @param[in] window The window to be shown
}
/**
+ * @copydoc Dali::Accessibility::Bridge::WindowCreated()
+ */
+ void WindowCreated(Dali::Window window) override
+ {
+ if(IsUp())
+ {
+ EmitCreated(window);
+ }
+ }
+
+ /**
* @copydoc Dali::Accessibility::Bridge::WindowShown()
*/
void WindowShown(Dali::Window window) override
mWindowRotationAcknowledgement(false),
mFocused(false),
mIsWindowRotating(false),
- mIsEnabledUserGeometry(false)
+ mIsEnabledUserGeometry(false),
+ mIsEmittedWindowCreatedEvent(false)
{
}
// Add Window to bridge for ATSPI
auto bridge = Accessibility::Bridge::GetCurrentBridge();
- if(bridge->IsUp())
- {
- auto rootLayer = mScene.GetRootLayer();
- auto accessible = Accessibility::Accessible::Get(rootLayer);
- bridge->AddTopLevelWindow(accessible);
-
- // Emit Window create event
- // Create and Destory signal only emit in multi-window environment, so it does not emit on default layer.
- bridge->Emit(accessible, Accessibility::WindowEvent::CREATE);
- }
bridge->EnabledSignal().Connect(this, &Window::OnAccessibilityEnabled);
bridge->DisabledSignal().Connect(this, &Window::OnAccessibilityDisabled);
+ if(bridge->IsUp())
+ {
+ OnAccessibilityEnabled();
+ }
+ else
+ {
+ OnAccessibilityDisabled();
+ }
+
// If you call the 'Show' before creating the adaptor, the application cannot know the app resource id.
// The show must be called after the adaptor is initialized.
Show();
auto accessible = Accessibility::Accessible::Get(rootLayer);
bridge->AddTopLevelWindow(accessible);
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Accessibility is enabled\n", this, mNativeWindowId);
+
+ Dali::Window handle(this);
+ if(!mIsEmittedWindowCreatedEvent)
+ {
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Emit Accessbility Window Created Event\n", this, mNativeWindowId);
+ bridge->WindowCreated(handle);
+ mIsEmittedWindowCreatedEvent = true;
+ }
+
if(!mVisible || mIconified)
{
return;
}
- Dali::Window handle(this);
bridge->WindowShown(handle);
if(mFocused)
{
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Emit Accessbility Window Focused Event\n", this, mNativeWindowId);
bridge->WindowFocused(handle);
}
}
auto rootLayer = mScene.GetRootLayer();
auto accessible = Accessibility::Accessible::Get(rootLayer);
bridge->RemoveTopLevelWindow(accessible);
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Accessibility is disabled\n", this, mNativeWindowId);
}
void Window::OnMoveCompleted(Dali::Window::WindowPosition& position)