states = q->GetStates();
DALI_TEST_EQUALS((int) states[Dali::Accessibility::State::SHOWING], (int) false, TEST_LOCATION);
+ // Make SHOWING parent invisible
+ parentButton.SetProperty(Actor::Property::VISIBLE, false);
+
+ application.SendNotification();
+ application.Render(16);
+
+ q = Dali::Accessibility::Accessible::Get(buttonA);
+ DALI_TEST_CHECK(q);
+ states = q->GetStates();
+ DALI_TEST_EQUALS((int) states[Dali::Accessibility::State::SHOWING], (int) false, TEST_LOCATION);
+
END_TEST;
-}
\ No newline at end of file
+}
namespace Dali::Toolkit::DevelControl
{
-
+namespace
+{
static std::string GetLocaleText(std::string string, const char *domain = "dali-toolkit")
{
#ifdef DGETTEXT_ENABLED
#endif
}
+static Dali::Actor CreateHighlightIndicatorActor()
+{
+ std::string focusBorderImagePath(AssetManager::GetDaliImagePath());
+ focusBorderImagePath += "/keyboard_focus.9.png";
+
+ // Create the default if it hasn't been set and one that's shared by all the
+ // keyboard focusable actors
+ auto actor = Toolkit::ImageView::New(focusBorderImagePath);
+ actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+
+ DevelControl::AppendAccessibilityAttribute(actor, "highlight", std::string());
+ actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, false);
+
+ return actor;
+}
+} // unnamed namespace
+
AccessibleImpl::AccessibleImpl(Dali::Actor self, Dali::Accessibility::Role role, bool modal)
: mSelf(self),
mIsModal(modal)
bool AccessibleImpl::IsShowing()
{
Dali::Actor self = Self();
- if(self.GetProperty(Dali::DevelActor::Property::CULLED).Get<bool>() || !self.GetCurrentProperty<bool>(Actor::Property::VISIBLE))
+ if(!self.GetProperty<bool>(Actor::Property::VISIBLE) || self.GetProperty<Vector4>(Actor::Property::WORLD_COLOR).a == 0 || self.GetProperty<bool>(Dali::DevelActor::Property::CULLED))
{
return false;
}
while(parent)
{
auto control = Dali::Toolkit::Control::DownCast(parent->Self());
+ if(!control.GetProperty<bool>(Actor::Property::VISIBLE))
+ {
+ return false;
+ }
auto clipMode = control.GetProperty(Actor::Property::CLIPPING_MODE).Get<bool>();
auto parentExtent = parent->GetExtents(Dali::Accessibility::CoordinateType::WINDOW);
if ((clipMode != ClippingMode::DISABLED) && !parentExtent.Intersects(childExtent))
state[Dali::Accessibility::State::HIGHLIGHTED] = GetCurrentlyHighlightedActor() == self;
state[Dali::Accessibility::State::ENABLED] = true;
state[Dali::Accessibility::State::SENSITIVE] = true;
- state[Dali::Accessibility::State::VISIBLE] = true;
+ state[Dali::Accessibility::State::VISIBLE] = self.GetProperty<bool>(Actor::Property::VISIBLE);
if(mIsModal)
{
return Toolkit::KeyboardFocusManager::Get().SetCurrentFocusActor(Self());
}
-static Dali::Actor CreateHighlightIndicatorActor()
-{
- std::string focusBorderImagePath(AssetManager::GetDaliImagePath());
- focusBorderImagePath += "/keyboard_focus.9.png";
-
- // Create the default if it hasn't been set and one that's shared by all the
- // keyboard focusable actors
- auto actor = Toolkit::ImageView::New(focusBorderImagePath);
- actor.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
-
- DevelControl::AppendAccessibilityAttribute(actor, "highlight", std::string());
- actor.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, false);
-
- return actor;
-}
-
void AccessibleImpl::ScrollToSelf()
{
auto* child = this;