Fix incorrect rotation angle. 78/256378/2
authorWonsik Jung <sidein@samsung.com>
Thu, 1 Apr 2021 12:59:16 +0000 (21:59 +0900)
committerWonsik Jung <sidein@samsung.com>
Thu, 1 Apr 2021 14:06:23 +0000 (23:06 +0900)
Fix incorrect rotation angle for setting glViewport.

Change-Id: I4eac8e1d67936bc599731bc3281ffcda70a1b023

dali/internal/render/common/render-algorithms.cpp

index ad69716..5aa3c14 100644 (file)
@@ -55,7 +55,7 @@ inline Graphics::Viewport ViewportFromClippingBox(ClippingBox clippingBox, int o
 {
   Graphics::Viewport viewport{static_cast<float>(clippingBox.x), static_cast<float>(clippingBox.y), static_cast<float>(clippingBox.width), static_cast<float>(clippingBox.height), 0.0f, 0.0f};
 
-  if(orientation == 80 || orientation == 270)
+  if(orientation == 90 || orientation == 270)
   {
     viewport.width  = static_cast<float>(clippingBox.height);
     viewport.height = static_cast<float>(clippingBox.width);