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lottie/render: Disable buggy sse2 implementation till it fixed.
75/185275/2
author
subhransu mohanty
<sub.mohanty@samsung.com>
Fri, 27 Jul 2018 07:30:46 +0000
(16:30 +0900)
committer
Subhransu Mohanty
<sub.mohanty@samsung.com>
Fri, 27 Jul 2018 07:32:12 +0000
(07:32 +0000)
Change-Id: Iffc2006afc1bb29a65944a6da23fa308ce0b5955
src/vector/vdrawhelper.cpp
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diff --git
a/src/vector/vdrawhelper.cpp
b/src/vector/vdrawhelper.cpp
index 05319b3b0f7e96162bb40f688db7cec813fceca1..69b13b2ef3c99167ecf610c70bd81b91106a31a4 100644
(file)
--- a/
src/vector/vdrawhelper.cpp
+++ b/
src/vector/vdrawhelper.cpp
@@
-680,7
+680,7
@@
void vInitDrawhelperFunctions()
COMP_functionForModeSolid_C[VPainter::CompModeSrcOver] = comp_func_solid_SourceOver_sse2;
COMP_functionForMode_C[VPainter::CompModeSrc] = comp_func_Source_sse2;
- COMP_functionForMode_C[VPainter::CompModeSrcOver] = comp_func_SourceOver_sse2;
+
//
COMP_functionForMode_C[VPainter::CompModeSrcOver] = comp_func_SourceOver_sse2;
#endif
}