*
*/
-#include <dali/dali.h>
-#include <iostream>
+#include <dali-toolkit/dali-toolkit.h>
using namespace Dali;
+using Dali::Toolkit::TextLabel;
// This example shows how to create and display Hello World! using a simple TextActor
//
HelloWorldController( Application& application )
: mApplication( application )
{
- std::cout << "HelloWorldController::HelloWorldController" << std::endl;
-
// Connect to the Application's Init signal
mApplication.InitSignal().Connect( this, &HelloWorldController::Create );
}
// The Init signal is received once (only) during the Application lifetime
void Create( Application& application )
{
- // TODO
+ // Get a handle to the stage
+ Stage stage = Stage::GetCurrent();
+
+ TextLabel textLabel = TextLabel::New();
+ textLabel.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ textLabel.SetProperty( TextLabel::Property::TEXT, "Hello World" );
+ stage.Add( textLabel );
+
+ // Respond to a click anywhere on the stage
+ stage.GetRootLayer().TouchedSignal().Connect( this, &HelloWorldController::OnTouch );
}
bool OnTouch( Actor actor, const TouchEvent& touch )