#include <key-impl.h>
#include <iostream>
+#include <string.h>
using namespace std;
namespace Dali
0, 0 );
}
+Dali::Vector<bool> GrabKeyList( Window window, const Dali::Vector<Dali::KEY>& daliKeyVector, const Dali::Vector<KeyGrabMode>& grabModeVector)
+{
+ Dali::Vector<bool> resultVector;
+ Eina_List *keyList = NULL, *grabList = NULL, *l = NULL, *m = NULL;
+ void *listData = NULL, *data = NULL;
+ Dali::Vector<Dali::KEY>::SizeType keyCount = daliKeyVector.Count();
+ Dali::Vector<KeyGrabMode>::SizeType keyGrabModeCount = grabModeVector.Count();
+
+
+ if(keyCount != keyGrabModeCount || keyCount == 0)
+ return resultVector;
+
+ eina_init();
+
+ for( Dali::Vector<float>::SizeType index = 0; index < keyCount; ++index )
+ {
+ Ecore_Wl_Window_Keygrab_Info *info = (Ecore_Wl_Window_Keygrab_Info*)malloc(sizeof(Ecore_Wl_Window_Keygrab_Info));
+ info->key = (char*)Dali::Internal::Adaptor::KeyLookup::GetKeyName( daliKeyVector[index] );
+
+ switch(grabModeVector[index])
+ {
+ case TOPMOST:
+ info->mode = ECORE_WL_WINDOW_KEYGRAB_TOPMOST;
+ break;
+ case SHARED:
+ info->mode = ECORE_WL_WINDOW_KEYGRAB_SHARED;
+ break;
+ case OVERRIDE_EXCLUSIVE:
+ info->mode = ECORE_WL_WINDOW_KEYGRAB_EXCLUSIVE;
+ break;
+ case EXCLUSIVE:
+ info->mode = ECORE_WL_WINDOW_KEYGRAB_OVERRIDE_EXCLUSIVE;
+ break;
+ default:
+ info->mode = ECORE_WL_WINDOW_KEYGRAB_UNKNOWN;
+ break;
+ }
+
+ keyList = eina_list_append(keyList, info);
+ }
+
+ grabList = ecore_wl_window_keygrab_list_set(AnyCast<Ecore_Wl_Window*>( window.GetNativeHandle() ), keyList);
+
+ for( Dali::Vector<float>::SizeType index = 0; index < keyCount; ++index )
+ {
+ resultVector.PushBack(true);
+ }
+
+ if( grabList != NULL)
+ {
+ EINA_LIST_FOREACH(grabList, m, data)
+ {
+ Dali::Vector<float>::SizeType index = 0;
+ EINA_LIST_FOREACH(keyList, l, listData)
+ {
+ if(strcmp((char*)data, ((Ecore_Wl_Window_Keygrab_Info*)listData)->key) == 0)
+ resultVector[index] = false;
+
+ ++index;
+ }
+ }
+ }
+
+ eina_list_free(keyList);
+ eina_list_free(grabList);
+ eina_shutdown();
+
+ return resultVector;
+}
+
+Dali::Vector<bool> UngrabKeyList( Window window, const Dali::Vector<Dali::KEY>& daliKeyVector )
+{
+ Dali::Vector<bool> resultVector;
+ Eina_List *keyList = NULL, *ungrabList = NULL, *l = NULL, *m = NULL;
+ void *listData = NULL, *data = NULL;
+ Dali::Vector<Dali::KEY>::SizeType keyCount = daliKeyVector.Count();
+
+
+ if(keyCount == 0)
+ return resultVector;
+
+ eina_init();
+
+ for( Dali::Vector<float>::SizeType index = 0; index < keyCount; ++index )
+ {
+ Ecore_Wl_Window_Keygrab_Info *info = (Ecore_Wl_Window_Keygrab_Info*)malloc(sizeof(Ecore_Wl_Window_Keygrab_Info));
+ info->key = (char*)Dali::Internal::Adaptor::KeyLookup::GetKeyName( daliKeyVector[index] );
+ keyList = eina_list_append(keyList, info);
+ }
+
+ ungrabList = ecore_wl_window_keygrab_list_unset(AnyCast<Ecore_Wl_Window*>( window.GetNativeHandle() ), keyList);
+
+ for( Dali::Vector<float>::SizeType index = 0; index < keyCount; ++index )
+ {
+ resultVector.PushBack(true);
+ }
+
+ if( ungrabList != NULL)
+ {
+ EINA_LIST_FOREACH(ungrabList, m, data)
+ {
+ Dali::Vector<float>::SizeType index = 0;
+ EINA_LIST_FOREACH(keyList, l, listData)
+ {
+ if(strcmp((char*)data, ((Ecore_Wl_Window_Keygrab_Info*)listData)->key) == 0)
+ resultVector[index] = false;
+
+ ++index;
+ }
+ }
+ }
+
+ eina_list_free(keyList);
+ eina_list_free(ungrabList);
+ eina_shutdown();
+
+ return resultVector;
+}
+
} // namespace KeyGrab
} // namespace Dali
// INTERNAL INCLUDES
#include <dali/public-api/common/dali-common.h>
+#include <dali/public-api/common/dali-vector.h>
#include "key.h"
namespace Dali
*/
DALI_IMPORT_API bool UngrabKey( Window window, Dali::KEY daliKey );
+
+/**
+ * @PLATFORM
+ * @brief Grabs the list of keys specfied by @Dali::Vector of keys for @a window in @Vector of grabModes.
+ *
+ * @details This function can be used for following example scenarios:
+ * - TV - A user might want to change the volume or channel of the background TV contents while focusing on the foregrund app.
+ * - Mobile - When a user presses Home key, the homescreen appears regardless of current foreground app.
+ * - Mobile - Using volume up/down as zoom up/down in camera apps.
+ *
+ * @SINCE_1_2.0
+ * @PRIVLEVEL_PLATFORM
+ * @PRIVILEGE_KEYGRAB
+ * @param[in] window The window to set
+ * @param[in] daliKeyVector The Dali::Vector of key codes to grab (defined in key.h)
+ * @param[in] grabModeVector The Dali::Vector of grab modes for the keys
+ * @return Dali::Vector Size is zero when error occurs, true/false if the grab succeeds/fails.
+ */
+DALI_IMPORT_API Dali::Vector<bool> GrabKeyList( Window window, const Dali::Vector<Dali::KEY>& daliKeyVector, const Dali::Vector<KeyGrabMode>& grabModeVector);
+
+
+/**
+ * @PLATFORM
+ * @brief Ungrabs the list of keys specfied by @Dali::Vector of keys for @a window.
+ *
+ * @SINCE_1_2.0
+ * @PRIVLEVEL_PLATFORM
+ * @PRIVILEGE_KEYGRAB
+ * @param[in] window The window to set
+ * @param[in] daliKeyVector The Dali::Vector of key codes to ungrab (defined in key.h)
+ * @return Dali::Vector Size is zero when error occurs, true/false if the ungrab succeeds/fails.
+ * @note If this function is called between key down and up events of a grabbed key,
+ * an application doesn't receive the key up event.
+ */
+DALI_IMPORT_API Dali::Vector<bool> UngrabKeyList( Window window, const Dali::Vector<Dali::KEY>& daliKeyVector );
+
+
} // namespace KeyGrab
/**