#include <dali-toolkit/dali-toolkit.h>
#include <dali-toolkit/devel-api/controls/control-devel.h>
#include <dali-toolkit/devel-api/visual-factory/transition-data.h>
-#include <dali-toolkit/devel-api/visuals/arc-visual-actions-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-actions-devel.h>
#include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
Property::Value* value = map.Find(mSelectedPoperty);
if(value)
{
- DevelControl::DoAction(mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY, Property::Map().Add(mSelectedPoperty, value->Get<float>() + 5.0f));
+ DevelControl::DoAction(mControl, Control::Property::BACKGROUND, DevelVisual::Action::UPDATE_PROPERTY, Property::Map().Add(mSelectedPoperty, value->Get<float>() + 5.0f));
}
}
else
Property::Value* value = map.Find(mSelectedPoperty);
if(value)
{
- DevelControl::DoAction(mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY, Property::Map().Add(mSelectedPoperty, value->Get<float>() - 5.0f));
+ DevelControl::DoAction(mControl, Control::Property::BACKGROUND, DevelVisual::Action::UPDATE_PROPERTY, Property::Map().Add(mSelectedPoperty, value->Get<float>() - 5.0f));
}
}
}
{
DevelControl::DoAction(mControl,
Control::Property::BACKGROUND,
- DevelArcVisual::Action::UPDATE_PROPERTY,
+ DevelVisual::Action::UPDATE_PROPERTY,
Property::Map()
.Add(DevelArcVisual::Property::START_ANGLE, START_ANGLE_INITIAL_VALUE)
.Add(DevelArcVisual::Property::SWEEP_ANGLE, SWEEP_ANGLE_INITIAL_VALUE));