This is required so that we can distinguish between Actor and Renderer properties in toolkit.
Change-Id: Id6d37c25b11eaa156dc6fe23ecb063d2020d85bb
DALI_PROPERTY( "stencilOperationOnZFail", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_FAIL )
DALI_PROPERTY( "stencilOperationOnZPass", INTEGER, true, false, false, Dali::Renderer::Property::STENCIL_OPERATION_ON_Z_PASS )
DALI_PROPERTY( "writeToColorBuffer", BOOLEAN, true, false, false, Dali::Renderer::Property::WRITE_TO_COLOR_BUFFER )
-DALI_PROPERTY_TABLE_END( DEFAULT_OBJECT_PROPERTY_START_INDEX )
+DALI_PROPERTY_TABLE_END( DEFAULT_RENDERER_PROPERTY_START_INDEX )
const ObjectImplHelper<DEFAULT_PROPERTY_COUNT> RENDERER_IMPL = { DEFAULT_PROPERTY_DETAILS };
DEFAULT_GESTURE_DETECTOR_PROPERTY_START_INDEX = DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX, ///< Used by PanGestureDetector. @SINCE_1_0.0
+ DEFAULT_RENDERER_PROPERTY_START_INDEX = 9000000, ///< Start index for Renderer. @SINCE_1_1.44
+ DEFAULT_RENDERER_PROPERTY_MAX_INDEX = DEFAULT_RENDERER_PROPERTY_START_INDEX + 100000, ///< Renderer range: 9000000 to 9100000 @SINCE_1_1.44
+
PROPERTY_REGISTRATION_START_INDEX = 10000000, ///< The index when registering a property should start from this number. @SINCE_1_0.0
DEFAULT_PROPERTY_MAX_COUNT = PROPERTY_REGISTRATION_START_INDEX, ///< Default Property Range: 0 to 9999999 @SINCE_1_0.0
// INTERNAL INCLUDES
#include <dali/public-api/object/handle.h> // Dali::Handle
-#include <dali/public-api/object/property-index-ranges.h> // DEFAULT_OBJECT_PROPERTY_START_INDEX
+#include <dali/public-api/object/property-index-ranges.h> // DEFAULT_RENDERER_PROPERTY_START_INDEX
#include <dali/public-api/rendering/geometry.h> // Dali::Geometry
#include <dali/public-api/rendering/texture-set.h> // Dali::TextureSet
* @note The default value is 0
* @SINCE_1_1.43
*/
- DEPTH_INDEX = DEFAULT_OBJECT_PROPERTY_START_INDEX,
+ DEPTH_INDEX = DEFAULT_RENDERER_PROPERTY_START_INDEX,
/**
* @brief name "faceCullingMode", type INTEGER