#declare target
add_library( lottie-player SHARED "" )
+#declare version of the target
+set(player_version_major 0)
+set(player_version_minor 0)
+set(player_version_patch 1)
+set(player_version ${player_version_major}.${player_version_minor}.${player_version_patch} )
+set_target_properties(lottie-player PROPERTIES
+ VERSION ${player_version}
+ SOVERSION ${player_version_major}
+ )
+
#declare alias so that library can be used inside the build tree, e.g. when testing
add_library(lottie-player::lottie-player ALIAS lottie-player)