}
char* temp_data = sound_data->data;
- SLOG(LOG_INFO, tts_tag(), "[Player INFO] Before audio_out_write. temp_data(%p), idx(%d), data_idx(%d), uid(%d), utt_id(%d), len(%d)",
+ SLOG(LOG_INFO, tts_tag(), "[Player INFO] Before audio_out_write. data(%p), data[%d](%p), uid(%d), utt_id(%d), len(%d)",
temp_data, idx, &temp_data[idx], player->uid, sound_data->utt_id, len);
ret = audio_out_write(g_audio_h, &temp_data[idx], len);
if (0 > ret) {
SLOG(LOG_WARN, tts_tag(), "[Player WARNING] Fail to audio write - %d", ret);
} else {
idx += len;
- SLOG(LOG_INFO, tts_tag(), "[Player INFO] After audio_out_write. temp_data(%p), idx(%d), data_idx(%d), uid(%d), utt_id(%d), len(%d)",
- temp_data, idx, &temp_data[idx], player->uid, sound_data->utt_id, len);
+ SLOG(LOG_INFO, tts_tag(), "[Player INFO] After audio_out_write");
}
if (NULL == g_playing_info && APP_STATE_PAUSED != player->state) {